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Replace the RNG for Boss Encounters

Discussion in 'UHall' started by Goodmann, Oct 22, 2014.

  1. Goodmann

    Goodmann Babbling Loonie
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    This would be for Boss encounters. The system is already in place with the blackthorn's dungeon/Doom Drops

    Insert a NPC with a reward list. Keeps track of the # of Boss's you kill awarding you points and after so many kills/points you pick whatever reward you like. Every so often update the reward list
    Include all Boss Encounters
    Kill 10 Medusa get a Tier 1 option
    Kill 25 Medusa Tier 2 option
    Kill 50 Medusa Tier 3 option
    Kill 100 Medusa Tier 4 option
    Kill 500 Medusa Tier 5 option

    I think it would breathe some fresh air into the encounters making them desirable instead of let's hope the RNG picks my number this time.
     
  2. THP

    THP Stratics Legend
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    i dont think even the RNG knows what the RNG is doing... random is the only factor in UO
     
  3. Goodmann

    Goodmann Babbling Loonie
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    I just think the new frequency system where luck does add a role is much better than the RNG. I am sure some people agree with me.
     
    startle likes this.
  4. popps

    popps Always Present
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    I am concerned this could be too much advantage to unattended macroer scripters versus players who actually do their hunting grinds attended, spending their time actually at the computer and not somewhere else ......
     
  5. Tranquility

    Tranquility Journeyman

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    A most excellent idea. This would give players a added incentive to start battling peerless again.
     
  6. Yadd of Legends

    Yadd of Legends Certifiable
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    Really? How many normal players have time to kill Medusa 500 times? So they have zero chance of getting a slither.