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Discussion in 'UHall' started by Antmf712, Dec 23, 2013.
Which is more important for a Sampire?
Depends on what you are fighting.
The more specific the purpose the more powerful you can fine tune a suit. I have multiple suits built for my samp ire and I use soul stones to change his skills to what's best for what I plan on fighting. Give some ideas on what you might be wanting to fight with your samp ire if you know.
if you have the money, work it like Pokemon and train them all
There is no "most" importand skill in this case, parry vs resist.
They both have their use, and most of the time people swap resist with ana depending on wether they fight monsters that cast alot of spells or not.
So most importand skill is erhm a soulstone
Totally agree it depends on what you are fighting. For me, Necro casters require resist. Everything else gets anatomy. I use parry on all monster types. I sometimes vary it between 120 and 60 but there is always parry on my sampire templates.
I run with 60 parry all the time and swap between 120 anatomy or resist depending on the fight. Like Obsidian said, necro casters (like the Dark Father) really require resist or super fast reaction time to avoid instant death from bloodoath.
most use 60 parry just for the 300skill point lmc bonus.
i switch out 100 resist with 100 anatomy depending on what im fighting. (120 resist seems like overkill for pvm)
i used to run with 60 parry and my suit would get tore up quick ... now with 120 parry my suit it in heaven..
Only plebs have resist on their sampires. Go parry, and leech through the spells.
If you are unsure, wether to have resist or not.
Take youre sampire without resist to deciet.
Start undead spawn.
If you can do the whole spawn, i guess you can live without resist
I couldn't decide, so I went overboard and made two sampires.
Soulstones... That's so frugal...
In all honesty tho, I use the 120 parry one more...