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[Fencing] Returning Nox Fencer

Discussion in 'UO Warrior' started by BuzzTB, Nov 14, 2014.

  1. BuzzTB

    BuzzTB Visitor

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    Hello all.

    I am returning to UO after a break of 6 years.

    I am looking to update my old characters, but after reading around I am stuck on just what I want to.

    My main warrior was my nox fencer. At the moment I am not liking the template as much as I use to 6 years ago.

    My fencer: (Without armor)
    Race: Elf
    Stats
    STR: 100
    DEX: 125
    INT: 30

    Skills:
    Anatomy - 100.0
    Fencing - 120.0
    Healing - 100.0
    Parrying - 115.0
    Poisoning - 80.0
    Resisting Spells - 105.0
    Tactics - 100.0

    Not too sure but I was thinking of maybe doing a Sampire, but not sure what skills to lose and what to keep. Poisoning could go obviously. Healing as well I guess from what I have read. That would open up 180 skill points, which I could put parrying to 120 and resist spells to 120. That is 160 leftover.

    Is Anatomy needed if healing is gone?

    I do have an old Necro char

    Evaluating Intelligence - 100.0
    Inscription - 100.0
    Magery - 100.0
    Meditation - 100.0
    Necromancy - 110.0
    Resisting Spells - 100.0
    Spirit Speak - 110.0

    Total - 720.0

    So I could take necro from there since I really only use her for scroll production.

    My last warrior was more of a PvM role-playing elf.
    Anatomy - 110.0
    Chivalry - 85.0
    Healing - 82.6
    Lumberjacking - 100.0
    Resisting Spells - 110.0
    Swordsmanship - 115.0
    Tactics - 110.0
    Total - 712.6


    This char I was thinking of doing away with and making more of a straight mule char.


    Any info on updating these old characters would be appreciated.
     
  2. Obsidian

    Obsidian UO Forum Moderator
    Moderator Professional Premium Wiki Moderator Stratics Veteran Campaign Supporter

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    First, what is your play style? Are you looking to PvM or PvP?
     
  3. BuzzTB

    BuzzTB Visitor

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    I mostly do PvM. I have never been a real brave hunter though haha. I play mainly as a mule and my warriors have been resource collectors with low to mid strength monster capability.
     
  4. cazador

    cazador Crazed Zealot
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    Id go for a sampire..with the right weapons and armor there is little challenge to most MOBs


    Sent from my iPhone using Tapatalk
     
    Dodger likes this.
  5. Obsidian

    Obsidian UO Forum Moderator
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    Do you have a soulstone? If not, it is a must to move skills around.

    I agree the sampire is the most versatile PvM warrior in the game. There are other good builds, but I agree with starting there. So take your 115 Swords and start from there. Your first major purchase needs to be a 120 Swords Power Scroll. Get a bladed staff with:

    20 SSI
    44 HSL
    44 HML (which converts to something based on your SSI)
    44 HLD
    40 DI

    That basic weapon can be imbued cheap. Enhance with dull copper for more durability.
     
  6. BuzzTB

    BuzzTB Visitor

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    I did just get 1 soulstone as my vet reward, was thinking about grabbing a second one.

    So the Lumberjack Swordsman would be better to turn into a Sampire?.

    With this build do you max out Necro and Bushido? I know Bushido might benefit more from 120.
     
  7. DJAd

    DJAd Stratics Legend
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    You can run with just 99 necro which is enough to get into vamp form. I would definitely go with 120 bushido also.
     
  8. BuzzTB

    BuzzTB Visitor

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    So if I would use my fencer

    Anatomy - 100.0
    Fencing - 120.0
    Parrying - 115.0
    Resisting Spells - 105.0
    Tactics - 100.0
    Bushido - 120
    Necro - 60 + Jewelry
    Total - 720.0

    Do I need anatomy with Healing gone? I cannot remember the damage boost from anatomy.