1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Greetings Guest!!

    In order to combat SPAM on the forums, all users are required to have a minimum of 2 posts before they can submit links in any post or thread.

    Dismiss Notice

RoT Caps and Faction Prices?

Discussion in 'UO Siege Perilous' started by Urin, Aug 3, 2010.

  1. Urin

    Urin Journeyman
    Stratics Veteran

    Joined:
    Jan 6, 2009
    Messages:
    122
    Likes Received:
    0
    Were faction prices also being brought in-line with other shards or was it just RoT caps that were being eliminated?
     
  2. Kage

    Kage Crazed Zealot
    Stratics Veteran

    Joined:
    May 31, 2008
    Messages:
    3,471
    Likes Received:
    81
    Great question I to have been wondering about this. Bruin do you know the answer?
     
  3. Bruin

    Bruin Guest

    I just confirmed and it's just ROT caps, unfortunately no changes to silver prices at the moment.
     
  4. SoulWeaver

    SoulWeaver King of The Bearded Ladies
    Stratics Veteran

    Joined:
    Dec 16, 2007
    Messages:
    6,537
    Likes Received:
    729

    Bahh... Just rot caps :( they should reverse what their doing i think....

    No cap on the skill pts and leave the timers in their or remove it all muaha!
     
  5. RedDaTeef

    RedDaTeef Guest

    Ya I doubt highly that this RoT cap thing is going to do anything for shard population.
    It's too minor of a change to be noticed or cared about by the UO population or those who have already quit this game.
     
  6. SoulWeaver

    SoulWeaver King of The Bearded Ladies
    Stratics Veteran

    Joined:
    Dec 16, 2007
    Messages:
    6,537
    Likes Received:
    729
    Honestly i think it will but they need to do it the other way around or get rid of it....

    Having a skill cap will still take people a while to build yes i know siege is suppose to be hard but in now days people like the server but dont want to build yes this will help but honestly..


    I think the skill caps should be removed and the timers should stay if anything is changed...

    That way people can macro or whatever build their guys manually not have to worry about hitting this cap...

    I think it will help some what they are doing. But idk im glad their trying is all i can say.
     
  7. SoulWeaver

    SoulWeaver King of The Bearded Ladies
    Stratics Veteran

    Joined:
    Dec 16, 2007
    Messages:
    6,537
    Likes Received:
    729
    Sorry bruin we are all confused what they are doing acutally people ...


    Are they getting rid of timers...

    or getting rid of the daily cap?
     
  8. Førsaken

    Førsaken Guest

    So much for low hanging fruit fixes.

    -RoT
    -Silver Cost
    -Cursed Arties
    -Increase in all artifact drops

    They've already killed Siege Perilous with the Item vs Item game. They might as well level the playing field for all instead of having what, 3 guilds being a powerhouse with all their gear?

    DEVS have superb logic.
     
  9. Tjalle

    Tjalle Grand Inquisitor
    Professional Stratics Veteran Campaign Supporter Gilfane

    Joined:
    May 12, 2008
    Messages:
    4,848
    Likes Received:
    1,308
    I believe you´re the only confused one here... :p

    They are removing the cap for how much you can gain in RoT. The timers in between gains will remain.
     
  10. Tjalle

    Tjalle Grand Inquisitor
    Professional Stratics Veteran Campaign Supporter Gilfane

    Joined:
    May 12, 2008
    Messages:
    4,848
    Likes Received:
    1,308
  11. SoulWeaver

    SoulWeaver King of The Bearded Ladies
    Stratics Veteran

    Joined:
    Dec 16, 2007
    Messages:
    6,537
    Likes Received:
    729
    Alright i drank to much i know i iz turdded....



    Yeah sakey i wish they would just add all that already quick lil fixes that would make the biggest differnce.