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RoT

Discussion in 'UO Siege Perilous' started by DarkWolf, Oct 17, 2012.

  1. DarkWolf

    DarkWolf Seasoned Veteran
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    Hello all,

    I have a quick question regarding RoT. I read the new players faq stickied up top.

    Is theRoT still the same as what is posted there? I thought I might have read there may be changes to it, but am not sure.

    Rate over Time system on Siege Perilous and Mugen, the RoT (Rate over time) system applies for gaining skill points above 70.

    • Skill points for skills less than 70 points will gain as normal shards.
    • Skill points for skills between 70 and 79.9 points have a time limit of 5 minutes between points gained. (250 minutes min to gain 5.0 skill)
    • Skill points for skills between 80 and 89.9 have a time limit of 8 minutes between points gained. (320 minutes min to gain 4.0 skill)
    • Skill points for skills between 90 and 99.9 have a time limit of 12 minutes between points gained. (360 minutes min to gain 3.0 skill points)
    • Skill points for skills between 100 and 120 have a time limit of 15 minutes between points gained. (750 minutes min to gain 5.0 skill points)
    • Players will be allowed to gain 15 stat points a day. For stats only RoT resets once per day, at 8pm EST/1am GMT.
    I have limited playing time, so want to make sure I plan the time I am able to get on accordingly, as I am training 2 characters. Not sure if I should split the time between the two, or just focus on one character to get him where he needs to be.

    One other thing. Jewelry does not affect gains right?

    Thanks!
     
    #1 DarkWolf, Oct 17, 2012
    Last edited: Oct 17, 2012
  2. Podolak

    Podolak Crazed Zealot
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    That looks accurate.
     
  3. DarkWolf

    DarkWolf Seasoned Veteran
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    Wow! Thanks for the quick response Podolak!
     
  4. Podolak

    Podolak Crazed Zealot
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    I missed the "one other thing". I have noticed something on one of my characters. He has a skill in the 70's and jewelry that brings said skill up to the 90's. If I gain in the skill with jewelry on then my RoT timer seems to follow as if my skill was in the 90's. If I take the jewelry off, get a gain and put the jewelry back on then it follows the the 70's skill timer. I could be completely crazy though. Jewelry doesn't seem to affect pre-RoT levels at all. So if my skill is in the 60's and I have jewelry that brings me to the 80's I get non RoT gains.
     
    #4 Podolak, Oct 17, 2012
    Last edited: Oct 17, 2012
  5. IanJames

    IanJames Certifiable
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    Also, you can easily work both characters. Get yourself an egg timer and set it for the rot time you are in, log in, gain, log out.
     
  6. DarkWolf

    DarkWolf Seasoned Veteran
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    Thanks for the information on the jewelry (I was updating my post just as you were answering my first question!). I thought that might have been the case as I had jewelry on that boosted my fencing. It seemed as though the gains were less frequent than my other skills that were at the same "real" amount.

    Great tip Ian! I will need to hit Home Outfitters for a funky egg timer! :party:
     
  7. Lorddog

    Lorddog Crazed Zealot
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    gain is against level needed so sometimes jewels may matter.
    example you may be stuck at xxx skill level and actually need xxx + 10 skill to do action for gain level.
     
  8. Podolak

    Podolak Crazed Zealot
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    I definitely agree with this statement I know I've experienced it.
     
  9. Tjalle

    Tjalle Grand Inquisitor
    Professional Stratics Veteran Campaign Supporter Gilfane

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    You can also download a virtual one.