1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Greetings Guest!!

    In order to combat SPAM on the forums, all users are required to have a minimum of 2 posts before they can submit links in any post or thread.

    Dismiss Notice

SA Client Laggy Response Time

Discussion in 'UO Resources' started by CheesePlant, Sep 21, 2009.

  1. CheesePlant

    CheesePlant Guest

    When ever I move my character, move a window or item in game it takes around a second to respond to the action in game. As it stands the client is completely unplayable like this.

    My spec are:

    • 2ghz Core Duo Intel imac (booted using Windows XP only because there is no Mac client)
    • 2gb ram
    • ATI Radeon X1600 graphics - 128mb GDDR3 memory
    • 10mb cable internet connection
    • Lots of free HD space

    Does anyone have any idea how I can reduce this lag?

    Thanks.
     
  2. Wulf2k

    Wulf2k Stratics Legend
    Stratics Veteran Stratics Legend Crusader of Chaos

    Joined:
    Feb 27, 2004
    Messages:
    7,565
    Likes Received:
    314
    Stab in the dark, but you could try defragging.

    The fact that it does it when moving a window (which is purely client-side) means it's not a network issue. Aside from that, update your graphics drivers? Try toggling full screen mode, see if it does it in both modes?

    Reduce resolution, to see if it affects it?
     
  3. CheesePlant

    CheesePlant Guest

    Thank, I'll try a lower res, toggle full screen. The graphic drivers never get updated unfortunately. Maybe theres a new direct version out. Failing that I'll format the computer as its probably about due.
     
  4. Wulf2k

    Wulf2k Stratics Legend
    Stratics Veteran Stratics Legend Crusader of Chaos

    Joined:
    Feb 27, 2004
    Messages:
    7,565
    Likes Received:
    314
    You could try installing the 2D client. It probably won't have the same issue, and would at least be playable even if you're not a fan of 2D. It's something to use until you get the other client sorted out.