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Sampire armor help

Discussion in 'UO Warrior' started by Labrynth, Jan 24, 2010.

  1. Labrynth

    Labrynth Guest

    Have fey leggings
    mace and shield glasses and
    rune beetle
    conjurers trinket

    was wondering what else i would nee for my armor
    i need jewel to have at least 15 necro in one slot
    what mods should i use on armor and jewels thanks for the help
     
  2. law696

    law696 Journeyman
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    drop the RBC, and why do you need 15 necro on a jewel? just level it up...unless your on 705 skill cap then i guess thats grim...

    but fey leggings, quiver of infinity and imbued jewels with 10% dci each will give you 45% dci (required), then get imbued armour for the rest of the slots to fill out resists and put as much stamina inc on them as you possibly can, get +15 hp across the set so you have the max +25 with crimson, and a bit of mana increase cant hurt. on your jewels, you could have 15 necro, 10 dci, 20 di 10 hci and 5-8 dex, and the other jewel you should go for 10 dci, 20 di, 10 hci, 5-8 dex and +13 (much cheaper than +15) chivalry (taking you to 73 with items, thus failing EoO alot less)
     
  3. Labrynth

    Labrynth Guest

    im on 710 skillcap wich still sux lol
     
  4. law696

    law696 Journeyman
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    aaah, then +skills on a jewelery piece is unavoidable. its ok though, it shouldnt be too much of a problem. you shouldnt need to put more than +10 onto a piece, so that would save you a lot (its almost 1kk for the parts to imbue +15 skill on europa), and you will still be able to fit everything on. only one of my pieces of jewelery has 1 property used on resist, so you would still be able to fit that on to hit max resists, or just take a slight drop in resist and keep some+chivalry on the other jewelery piece.

    with imbuing it shouldnt be a problem