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Sampire...

Discussion in 'UO Players Corner' started by scarecrow73, May 14, 2008.

  1. scarecrow73

    scarecrow73 Adventurer
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    I am currently working on a sampire. My stats after jewelry:
    115 swords
    100 tactics
    100 anatomy
    100 resist
    39 necro (100 with change of armor/jewelry)
    100 healing
    80 chivalry
    115 bushido

    My goal is a fighter to solo bosses, if possible. My question is would I be better served getting rid of resist and 120 swords /tactics /bushido /heal /anatomy and gm chivalry instead?
     
  2. Alrich

    Alrich Guest

    You're missing parry, which is a must if you want to solo high end stuff.

    Also you will want to bring swords, bush and parry all to 120.

    80 chiv should be more then fine, also recommend drop healing and bring up tactics and anat to 120 if you can too.

    resist is good for doom, for peerless, it isn't really needed.
     
  3. Farsight

    Farsight Crazed Zealot
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    Do you have a pair of soul stones? The ability to change your template around is brilliant for the sampire.

    Do you usually hunt alone or in small groups? .

    There are two "common" sampire templates. There are about a million variations on these templates, but these two tend to crop up the most.

    Both templates have the following skills:
    120 melee skill
    120 parry
    120 bushido
    35 necromancy

    All four of those skills are required for any character who wants to successfully hunt peerless alone or in small groups. The rest of the template is what varies.

    For pure solo work, you could choose to have:
    120 tactics
    120 anatomy
    And about 75-85 in Chivalry (depending on account age/what jewels you have/etc)

    The good things about this template is that you can easily switch out anatomy for resist if you choose to hunt Doom or other places where you'll have curses, poisons, paralyzes and necromancy spells thrown at you. Most people don't like not having healing, but I hardly notice most of the time. In fact, when I'm on a character with healing, I often forget to heal these days since there are so many other ways of healing.

    If you hunt in smaller groups, you could try:
    90 tactics
    90 anatomy
    90 healing
    And the rest in Chivalry, about 55 points or more if you jewel up another skill or sacrifice much needed points in tactics or anatomy.

    The benifit of this character isn't in being able to use the healing skill on yourself, but rather in being able to heal the person who is dumb enough to stand next to you while you pound the Dread Horn/Paroxysmus/Travesty/Effusion into oblivion (I still refuse to take a melee fighter to Mel)

    Both templates are dependant on a certain few items. Having SSI, ML and SL on your weapon is so useful I'm tempted to call those benifits requirements. Having 40% DCI on your suit is a requirement if you want to hunt the big things. Not getting hit is the greatest way to not get killed. While far from being a required piece of armor, the mace and shield glasses are great to have as well. It's also great to have a swamp dragon with dragon barding (20% damage resistance is amazing as well)

    The other thing you need is maximum dexterity. 125 dexterity is not optional, and all the dex and stamina increasing items you can get your hands on helps as well, which is why most warriors wear the jackal's collar as well. The goal is to get your default stamina to 160 or more, making the fast swing times more reachable.

    My template is currently 115 mace/parry/bushido/tactics/anatomy, 35 necromancy, 65 chivalry, 45 focus. This template serves me well, and will until I find a way to earn my 120 scrolls (I refuse to buy them).
     
  4. scarecrow73

    scarecrow73 Adventurer
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    thanks for the info, just one more question on anatomy? Why have anatomy if no healing... I was under the impression that was for healing...Does this help offense as well? or parry?
     
  5. Farsight

    Farsight Crazed Zealot
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    In addition to allowing you to heal more damage, which isn't important in one of the templates, anatomy also gives you an increase in damage done. It isn't as good as tactics, but it's better than lumberjacking.
     
  6. Downfall

    Downfall Guest

    Im Working an a Sampire templete right now, but i am not sure about a couple of things. I want to use this guy for taking on Bosses alone, spawns, and when i get a soulstone, for Doom runs. Right now i am looking at:
    120 Fencing
    120 Bush
    120 Parry
    100 Anatomy
    100 Healing
    70 Chiv
    30 Tactics
    40 Necro (with equipmet i have 99)
    700 Skill Cap

    Should i inverse my Tactics and Anatomy?
    And should i pick up Swordsmanship or Mace fighting instead of Fencing?

    Any responces will be greatly appreciated.
     
  7. Farsight

    Farsight Crazed Zealot
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    I've always considered 70 as the bare minimum for tactics, since that's the point where you could do one of your weapon special moves. I personally wouldn't dream of having less than 90 tactics, but since you've already lost 20 points for being too new, you may not be able to get that high reasonably.

    I'm going to assume you want to keep your healing as well. If that's the case, then you could consider dropping healing to 90 and anatomy to 85. Then you could still heal decently, you could still cure reliably, but not 100% against the worst of the poisons, and you would free up 25 more points for tactics. You could also invest in another 5 points of necromancy from items if you found the right item. I would guess you're either short a talisman or 5 points on your jewelery. That gives you a total of 60 tactics.
    The next part is going to hurt, especially if you have the 120 scrolls already. You may want to lose 5 points in parry and bushido temporarily until you get enough time on your account to regain those skills. Then you'd have 115 in those skills and 70 tactics. You could get by with that easily and still whirlwind (radiant scimitar's special move) when you need to.
     
  8. Alrich

    Alrich Guest

    if you drop anat to 30 then no reason to have healing at all, since you won't be able to cure poison, res, or heal a lot of damage. then that frees up more points =D


    If you're running around on a sampire template though, you SHOULD get enough healing from vamp alone, provided you are making big hits, and 70 tact min is a must for places where you need whirlwind (which miraculously sometime makes it easier to stay alive in some areas when surrounded due to the leech x8 mobs.

    Takes some getting used to but imo once i did, I havent looked back after dropping healing off my samp template. You can still cure poison with chiv, heal from vamp leech and confidence, and can always close wounds in a pinch if need be (honestly never use it though)
     
  9. Downfall

    Downfall Guest

    Thanks for responding guys. I took advice from both of you. So now, im moving things around and im going to look like this:
    120 Swords
    115 Bush
    115 Parry
    90 Healing
    80 Anatomy
    70 Tactics
    70 Chiv
    40 Necro

    Im still wokring on getting better jewelry to lower my necro. But I did get this from a Rotting Corpse Paragon:
    +10 Bush, +10 Parry, 8% HCI, 4%DCI, 20% Damage increase. Im going to incorporate this into my suit and move some stats around.
    What exactly should I look for in the "perfect" weapon? right now im using an Ornate with
    60 Mana Leach
    10 HCI
    20 SSI
    36 DI
     
  10. Farsight

    Farsight Crazed Zealot
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    My own ornate is nearly exactly that. I have less DI, but I make up for it with jewels, stormgrip and talisman to still cap out at 100% DI

    The jewel you picked up is definitely a winner though. It will let you get to 120 Bushi and Parry if you wish to as well as keeping the important DI. If you had more DCI on it, it could be the perfect ring for a long long time. Even so, you'll pick up DCI from your other items.

    Now if I were to improve that weapon, I would only put stamina leech on it. Asking for more leeches than those two is asking for the world. And you'll only get that if you're rich or lucky.

    And be wary, I think the lower limit for ressurecting and anatomy is 81. I could be wrong though... can someone confirm that for me?
     
  11. Downfall

    Downfall Guest

    I looked into it, yeah...it is 81 unfortunatly :(

    One last question, then i will stop bugging you guys.
    Do you use a secondary weapon besides your Ornate (Heavy Hitter)? Other than the Soul Seeker, I alway carry around this Katana:
    42 HLD
    38 HSL
    57 HML
    45 DI
    Is there something in particular I should hold onto?
     
  12. Farsight

    Farsight Crazed Zealot
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    That's a nice katana.

    I always carry two weapons, which is my ornate and my soul seeker. Sometimes I carry a radiant scimitar with life leech, stamina leech and hit lower attack. It is a brilliant weapon to compliment my friend who always uses soul seeker.

    I use the disarm special on the ornate axe a lot and the whirlwind special on the radiant scimitars.

    I also have a nice scimitar and a rune blade and a katana, but I rarely use them.

    The only reason I ever use other weapons is for the slayer property (demon or undead mostly for me).
     
  13. Zachery

    Zachery Guest

    I run one on mine im practicly unstoppable i can solo almost anything

    Skills are as follows:
    120 Swords
    120 Bushido
    120 Tactics
    120 Anatomy
    120 Parry
    40 Necro
    80 Chiv
     
  14. Your level of Chiv allows for the use of Noble Sacrifice to rez ... BUT that leaves you vulnerable with 1 point in each stat. If you REALLY want to be able to rez with bandages, what would putting Anat at 85 do for you (drop Healing to 85 to compensate)? It's still sketchy at that point, but better than not at all.

    BTW - do escorts to raise Compassion levels. These help heal a resurrected person 20, 40 or 80% health when you use NS or bandages. I think it may also apply on Mage Resurrection spell as well.
     
  15. Downfall

    Downfall Guest

    I like the idea of dropping Healing to 85 and raising Anat to 85. Then i looked at Zachary's templete. He/you said you do just fine without healing. I mostly like having healing for Rezing and curing high end poisons and not having to run and use chiv. But i am really considering dropping healing all togeather.

    If i get enough physical resistance to cast protection, then i wouldnt have to run to cast cleanse by fire, i could do it right there, and not worry about getting interupted. And this templete (without healing) gives you no issues at all? even if you are trying to solo Poraxomus or Dread Horn?:confused:
     
  16. Zachery

    Zachery Guest

    What i do i use either soul seeker or good leech wep or a slayer all depends on creature
    i can solo the dread horn keys just dred i have trouble with but i carry around 15 gh pots just incase because dont use a shield with bush
    poison is what i have trouble with
    i can kill dread if i have a mage doing non stop arch cures
    it is what im used to i run vamp on multiple templates
    i love it i encourage people to try vamp
     
  17. Don't get me wrong ... I do use healing a lot - in addition to Chiv spells and a Soul Seeker as main weapon (plus Bracelet of Health ...). In a battle area, the bandages allow me to readily cross-heal without mana usage, or rez while I'm whacking on something. The Compassion level I have (highest) then restores a ghost to 80% right off the bat and 2 seconds later they are full health with a bandage.

    If I am outside a primary battle area NS can rez several folks at once - again at 80% health ... making bandages very important for heals in 2 seconds on them. Fast mana recovery due to Focus and mods allows usage of mana and bandages to then heal myself quickly.
     
  18. Downfall

    Downfall Guest

    Thanks T'Amon for the info about Copassion levels, ill get right on it.
    So what does your suit look like? This is the suit im hoping to put togeather:

    Aegis of Grace (swith out for Mace and Shields?)
    Tunic of Fire
    Jackal's Collar
    Fey Leggings
    Stormgrips
    Ring of Vile
    High Resist Sleeves
    Primer of Arms
     
  19. Farsight

    Farsight Crazed Zealot
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    Having no healing is a great way to go if your character only wants to play by himself. Healing is easily accomplished through leeching, bushido skill confidence, potions or chivalry. Adding extra ways of healing yourself is just overkill. Even though the extra 20 points of tactics and 30 points of anatomy (depending on your template) only adds a few percentage points to your hits, those few points really add up over time both in leeching and in damage.

    As far as your suit goes, you can judge for yourself. First, do you have all 60-70 resists (after vamp form, of course)? Second, do you have maximum DCI? Third, do you have at least +25 dex? Extra stamina is also good (but I don't have it on mine). Fourth, do you have about +50% DI? The other 50 is usually covered by your weapon, but if you use soul seeker as a primary weapon, you should look for at least 80-90% DI.

    The HLD from mace and shield can easily be compensated for with your weapon. Since most people have it on their glasses, a lot of vendors don't add a lot of charge for HLD weapons.

    There are a lot of great suit options out there, but the mace and shield/jackals/storm grip/fey leggings/Heart of the lion or violet courage/runic arms/great jewels (with fire resist) is the easiest to put together and has a few very reasonably priced artifacts at the core of the suit.
     
  20. Zachery

    Zachery Guest

    True the suit helps alot im temporarily using a hpr darkwood suit till i get the mace and shield glasses
     
  21. Typically I don't solo the champs but group up. My suit is a matched Barbed Leather with capped 70-69-70-70-70 resists, a ring with +4 Fire to take that to cap ... I'll look up the rest when I get home. Yes, I really do post from work! :)

    EDIT IN: Full suit - total resists (no caps) 73-73-80-83-81 with the gear noted above. Additional mods on the suit are:
    STR +7
    INT +4
    HP +5 (Bracelet of Health)
    Mana +7
    Stam +17
    HCI +11
    DI +22
    LMC +12 (pffft ... negligible)
    HP Reg +10 (Bracelet of Health)
    Luck ~410 (again, negligible)
    Ref. Phys Dmg +25

    HP: 112; Mana: 51; Stam: 115 based on 107-98-40 (STR-INT-DEX)
    ===
    Swap out the BoH and I get STR +5 (really about HP +2) and and added DI of +20 for DI +42 but lose the HP regen factor
     
  22. Farsight

    Farsight Crazed Zealot
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    I still use my darkwood suit on many occasions. With a little bit of DCI on your jewels, it's the best you can get on a medium sized budget. The biggest problem with it is that it forces me to have more strength than I'd like so that curses won't strip me nekkid.

    But with the extra strength or strength potions, the darkwood suit is an excellent choice for the samurai. Just stock up on the dex pots as well to keep the swing speed up.
     
  23. Downfall

    Downfall Guest

    So..i lied, the questions dont stop. hehe

    1. Does the quiver of Infiniti's DCI only work if you have 40 archery? I was talking to someone the other day who said that. Then last night I was talking to some folks who said all you need is at least one arrow/bolt in there (no big deal) i was just curious and wanted to know for sure.

    2. Easiest peerless to solo?
     
  24. Zachery

    Zachery Guest

    No that is not true the dci on quiver always work on any kind of char the other affects only work on archers and really only help archers so not a big deal

    all the peerlesses are challenging the easiest in my opinion is mel
     
  25. Farsight

    Farsight Crazed Zealot
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    Solo peerless depends on your template. Don't get me wrong, they're all difficult.

    Travesty is one of the easier for me with my no spirit speak/no healing template.
    I haven't don't Dread Horn yet, but he's on my list.
    Paroxy is easier than Travesty with any sampire template. Getting the keys is harder than Paroxy himself.
    I haven't done Shimmering Effusion solo, but I know it's possible.
    If I want to solo Mel, I'd bring a tamer. But I like Mel in groups.
    I've never done Grizzle solo or in groups, so I couldn't tell you. I just know that I've never seen more than 3 Grizzle keys at the same time.
     
  26. Azureal

    Azureal Guest

    Woah, reading all this stuff makes me want to reroll a fighter template, but so much of this stuff makes no sense what-so-ever.

    Any good resources for me to refer to? Stratics is fairly outdated and considering the official forums arent working I dont know where else to turn.

    Traditionally Ive always played my mage/bard, but I want to try something a little gruntier that can withstand a beating.
     
  27. Duku

    Duku Guest

    My template is:

    120 Sword
    120 Bushido
    120 Tactics
    120 Anatomy
    120 Healing
    35 Necro
    85 Chivalry

    Equip:
    Mace & Shield
    Jackal
    Bane
    15/14 fc 1 Shield
    RBC
    Primer
    Crimson
    Gloves/Sleeves High resist/SI/MI/lmc
    Jewel: 47 DI, resist, 12 hci/29 DCI, lmc

    Total
    46 Hci / 44 Dci
    lmc 40%
    DI 67%
    Resistance: 70 69 68 70 75 (Elf, with Vet reward cloak)
    Stat: 120 140 (stamina 158) 72 (+20); with + 25 SoS

    I simply go with my soulseeker, i love it! Expecially when i have full mana, i use the random special ^^
    However, my Stamina allows me to carry even slower weapon, i have a runic katana HLA HML HSL DI SSI, and a HLA HML HL SSI DI bone harvester

    You can go in a lot of places, about Bosses i have fought Paroxy and Dread Horn, with no problem! Even collecting the Keys is a joke ;)

    I hope this can help
     
  28. It's gonna take a bit but all the old forums and adata will be coming back as soon as possible. I just posted a note at the forum top.

    As for the rest, there are so many variations that work to one extent or another that you do need a scorecard and good knowledge of what YOU want to do.
     
  29. Farsight

    Farsight Crazed Zealot
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    That's good news. The samurai FAQ in the now-being-restored forum was up to date and quite good. Even experienced players should look into it every once in a while to see what they might be missing or can do better.

    To my knowledge, there is no sampire FAQ, and there are dozens of ways you can set one up and run it. I can't say which is better, because they all have limitations. I do have my favorites.

    The no healing version and the wraith form necro using version seem to be the most adaptable to my play. But the wraith form has a couple major problems against big baddies like Putrifier or paragon balrons, that being the no-horseback thing.
     
  30. Downfall

    Downfall Guest

    That suit is Beastly.
     
  31. Duku

    Duku Guest

    I forgot to say that i use necro form, in past i start fighting as a wammy, but i hate go by foot, and the mana drain its limited against monsters like Paroxy, with no mana.. And having a Paroxy swamp, barded, under your seat it's extremely usefull for me ^^

    The resists i posted are after casting VE, i use also magic reflection: it allows me to start with
    -25 -15 +10 + 10 +10
    that suits perfectly with M&S glasses ;)
     
  32. Rag

    Rag Guest

    I've never played a sampire b4 but am training one now, and i alrdy bought the whole suit (similar to the one u have).

    Mace & Shield
    Jackal
    Bane
    12/14 fc 1 Shield (also 9 reflectdamage)
    Violet of Courage (wanted to use rbc, but couldnt find the right resists on the other parts)
    Primer/void
    Crimson
    stormgrip
    Sleeves High resist mr2 and mi8
    Jewel: 37 DI, fire resist, hci/DCI

    total:
    HCI:40
    DCI: 46
    DI: 62
    mr: 2
    lmc: 10% (totem of the void)
    resists: 72/73/70/78/62 (y bad energy resist) this is after magic reflect, reactive armour and vamp.

    Questions:
    - Can i solo bosses with this setup?
    - and isnt my MR a bit low? Or isnt manaregen needed due having a good manaleech weapon.

    Tip:
    The Primer doesnt stack with ur item DI. It stacks with the non-item DI, and the cap of none-item DI = 300. But this is usually alrdy maxed out by having EoO and a slayer i think.
    Here is the table:
    [​IMG]
    source: http://www.uoforums.com/254318-post6.html
     
  33. Duku

    Duku Guest

    About Primer, you are right, but usually bosses arent affected by slayer weapons, so i must boost my damage in each possible way.

    About you suit, there is a little problem: lmc. I Capped it, you need too much! I suggest you switching Violet with RBC, even if you lose some resist points..
    First times, i used to go and fight putrifier and paroxysmus with 70 62 63 70 65, and i usually won, due to high lmc, i can cast chiva spell and use bushido abilities without problems.

    ABout MR, i dont care at all. I Use soulseeker or other quick HML weapons, Mana rises up very well.

    I suggest you adjusting LMC; then try in Paroxy's Dungeon. You should be fine with 70 PhisR a PoisonR :)
     
  34. Rag

    Rag Guest

    Thx for your reply.

    I tried to make all 70 resist suit, maybe i should make a suit with core items (jackal, mace and glasses, stormgrip etc) + different parts for each boss. Cuz its rly hard to get the high LMC without RBC.

    And how important is HCI and DCI? I guess DCI should be maxed, and HCI is less important? Cuz am thinking about trading some HCI for LMC.

    And how about Void instead of the DI talisman?

    And u use healing in ur template with a shield. Is it just as viable as having the parryskill without a shield? Cuz i assume a 2h weapon does way more damage, or am i wrong. Am also thinking about trading in parry for healing (i had a hard time soloing ogre lords with this suit, my god...).
    And if i want to use a shield, is parry still useful. I think parry and bushido works best with a 2h weapon, and its not good or even worse when u use a shield while having parry and bushido , but i cant confirm this. The Stratic forums has been down for some time.

    And what skills do u use when u engage a monster? And in what order and what situation do u use the skills?
    I am pretty much a noob, i like playing around with numbers but when it comes down to hunting ingame then i am noob to average at best (maybe cuz i always soloplay, and dont learn much from other players).
     
  35. Duku

    Duku Guest

    I think RBC its more important even than Stormgrip or Nobility, i suggest RBC + Mace&Shield + Bane + Jackal as core, then high resist gloves and sleeves, you can have also no bonus, just resist: RBC gives + 10 mana, + 15 lmc, better than 2 good armour pieces

    I used to max HCI before DCI, i dont like to be dependent on LS: i use it just to try to deliver an ignore at low mana cost, i prefer be sure to have always the max chance to hit. But, if DCI is maxed, and you can reach 30-40 lmc, i think LS its the choice

    If i havent lmc 40% i would use Void! Its OK

    I dont use parry, unless you have uber weapon - jewels - armour pieces you must sacrifice something.. i prefer using a shield, to cap DCI/HCI (plus fc 1), and rely on healing: HLD + soulseeker + healing + vamp form = always max health
    A 2-handed weapons surely will do more damage, but you lose the shield, and capping HCI/DCI its a loot more difficult, and you have to lower anatomy/healing/tactics to raise parry.. i dont like

    I usually start honoring the mob, then i cast EoO, and i fight. i have high karma, so after 3 - 4 swing i cast consacrus, always. If im full mana i use special: bladewave with soulseeker, mortal with bone, double strike with katana. I always try to heal myself with bandages, even against paroxy and putri
     
  36. Rag

    Rag Guest

    Y i just bought the soul seeker, somehow it makes a huge difference. I can now solo ogre lords and paragon bloods with ease (imagine with a slayer).

    Also why dont u use consecrate inmediantly instead of waiting for 3-4 swings? I traded the violet for my rbc and my resists are still ok i think. 68/63/70/70/68. And i also noticed mr is quite useless when u have manaleech (well mr is not needed on ogre lords/bloods thats for sure, havent tried my suit on others yet).

    My next target is miasma (y i know, easy targets, but i like to get used to this new untrained char first;p), would a soul seeker be ok? Or should i get a slayer.

    So should i just use stormgrip (i think my resists are ok), or get gloves with lmc?

    And should i go elf or human? Elves have +20 mana and humans +3 mr (jack of all trades), but as u stated, mr isnt needed so i should turn into an elf?

    And i am thinking of getting 120 scrolls for anat, healing, tactics and bushido (swords scroll is too expensive), or is 115 fine?
     
  37. Duku

    Duku Guest

    Sorry, the consacrus is the first, then i use it again again again

    Resist now are almost perfect! If you can afford a +3 cloak or robe it can cap you PR.

    Try with stormgrip: RBC + Void its already 25 lmc, its fine.

    Im elf, mr its useless for my as i have already told you.

    Soulseeker with miasma it's ok, i use soulseeker even with balron para and paroxy, its a perfect weapon with M&S

    120 its better, you can notice the difference, but at the beginning with 115 you can do well

    Let's slay Miasma now!
     
  38. Zachery

    Zachery Guest

     
  39. Zachery

    Zachery Guest



    me myself i would definetly go elf 115 is fine i jus trecently got 120 and all i have to say is WOW what a difference im amazed at it
     
  40. Duku

    Duku Guest

    Because i dont use a 2-handed weapon.
    the shield its just to reach the cap DCI/HCI, and to have some resist and fc 1 (very usefull). SO i can go with 45/45 and with a fast weapon, like soulseeker, katana, bone harvester with ssi. They can do enough damage if i spent 120 parry points ti achieve 120 healing, 120 tactics, 120 anatomy ;)
     
  41. Rag

    Rag Guest

    Do i sense sarcasm?:eek: And 120 in which skills? I mean, how can u notice the difference between 115 and 120 healing (same goes for anat, tactics etc).

    Cuz if it rly makes a differents then ill buy them all (xcept for swords, 7mill on my shard wtf).
     
  42. Zachery

    Zachery Guest

    well i was saying 120 swords made a huge difference
     
  43. jojo_la

    jojo_la Adventurer
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    Isn't teh whole point of bushido to raise your parry chance? I thought you got the highest chance to parry wtih a 2 hander, slightly lower with a 1 hander and bare minimum with a shield?
     
  44. Duku

    Duku Guest

    Yes.
    But i dont care about parry, i dont want to parry. I just use DCI 45, bushido is for honor-perfection, LS, Momentum (in some cases); it worths even if i dont have 35-40% parry chance, just 5% (shield + one handed weapon).
    I focus my pg on other skill: anatomy 120, healing 120, tactics 120. I can easyly solo Paroxy and Dread, even if my template is quite different in comparison to Bagdaddy & Co :)
     
  45. Rag

    Rag Guest

    Still training my sampire. At first i wanted to get rid of healing (have 90 healing on him atm), but i think ill keep it on a soulstone. I got imo nice gear for both templates i want to use (one with healing and no parry and the other vice versa).

    Cuz if i am right a sampire without healing has difficulties against Dread (poison), and u say u can do them fine with healing.

    ps. golems now take damage from poison weapons... didnt know that.. I released my prepatch golem -.- (still had one stabled from 3 years ago). I tried training Swords with a Golem, after 3min it had 10% hp left, i know stabling will heal it but damn, 3min is not much... (its a non exceptional golem btw)
     
  46. Duku

    Duku Guest

    I suggest you trying both template if you can, each player has his own way to play and beat most difficult bosses.
    However, with parry and no healing, at the beginning, i didnt manage to kill paroxy (i must say i hadnt a good weapon, but...).

    ABout Golem, i dont think its a viable option, the only thing i suggest you it's to ride a Paroxy Swamp, with high difficult mob you can have have advantages from -20% Phisical damage.
     
  47. Rag

    Rag Guest

    just curious, what weapon did u use, and what kind of weapon do u use now?
     
  48. Duku

    Duku Guest

    i have already written it ^^

     
  49. Rag

    Rag Guest

    yes but what r the exact properties of ur katana and bone harvester?
     
  50. the 4th man

    the 4th man Lore Master
    Stratics Veteran Stratics Legend

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    From what I read so far, am I correct in assuming elf is the way to go then?

    There's also the issue of parry.....needed or no?

    I have always had ranged fighting chars, and have been seriously contemplating a sampire for sometime now.

    Still trying to understand the pro's and cons....but that'll come in time.
    one more thing, what's a good stat combo?
     
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