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[BUG] Sanctuary

Discussion in 'UO Enhanced Client Discussion' started by Farsight, Jul 28, 2009.

  1. Farsight

    Farsight Crazed Zealot
    Stratics Veteran

    May 12, 2008
    Likes Received:
    Various points in Sanctuary has intense laggy areas, most notably in the second level rat-man areas. When you walk in a certain direction, the program stops reacting for a good 5-10 seconds.

    While I can't be sure, I think the laggy areas (which can be narrowed down to single tiles) have something to do with the traps down there. I'll do more exploring with a character that can survive down there without interaction later.

    The first lag-pit is exactly on this tile:

    And it only lags when you're moving from west-to-east (toward the intersection and the first spike traps)