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sandles with luck

Discussion in 'UHall' started by Anon McDougle, Aug 27, 2011.

  1. how were these obtained can they still be gotten ??

    how about the robe with 140 luck ??
     
  2. Doubleplay

    Doubleplay Lore Keeper
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    The Solarets are obtained from the luck fountain in the underworld.
     
  3. Crysta

    Crysta Babbling Loonie
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    The 140 luck one you'll have to get from someone that was around when they came out. The version of it with less lucky you can still get, technically.
     
  4. Cogniac

    Cogniac Grand Inquisitor
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  5. Frarc

    Frarc Stratics Legend
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    If you get luck coins collect a few before you toss them in. they stack and then you can toss them in as a stack. Better chance like this i think.
     
  6. Mervyn

    Mervyn Certifiable
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    Explain please,

    I was under the impression you get the conjurer's garbs from Harbingers, (the yellow crystals spawn them) and they can still be spawned if someone has them knocking about, are you saying they will not spawn the 140 luck robes anymore and only the normal conjurer's garbs?
     
  7. Winker

    Winker Babbling Loonie
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    yes Noob you only got the ones with luck when the event was on. The ones without luck all came from spawned Harbingers
     
  8. Basara

    Basara UO Forum Moderator
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    The two Types of Conjurer's Garb are as follows:

    A. No Luck - comes from Harbingers

    B. 140 Luck - Came from the event arc that the Harbingers were part of, but were NOT from the Harbingers. Instead, you took the blue crystals (same graphic as the yellows used to summon the Harbingers) to certain dungeons, were there were cursed Gypsies there that had changed into monster types.
    You would use the blue ones on the cursed gypsies to cure them, and it a random high double-digit number of the blues to affect the cure. The lucky person who applied the LAST blue crystal needed to cure the Gypsy, got the CG with 140 luck - everyone else working it got diddly. A few hours later, the Gypsy would revert back to monster, and you could give it another go.
    Some shards had people camping stealthed at the gypsies, trying to sneak in the last few and "highjack" the work that others did. Other shards didn't have that problem (for example, I thing I got something like 5, 6 or 7 of the 140 luck ones, just going there and doing them all at once - no one tried to "Steal" my work, and if I found someone there, I waited until they were done (if they got the robe, fine). Hell, I even got one robe on my first crystal after someone ran out, and I GAVE it to them.