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Scalis Enforcer Rewards???

Discussion in 'UHall' started by Roskal, Jan 22, 2011.

  1. Roskal

    Roskal Visitor
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    Has anyone ever gotten a special reward off fighting this critter? I've been involved in about 5 of these so far and no one in the group has ever gotten anything special off of it. Broken or are we all just that unlucky??
     
  2. Frarc

    Frarc Stratics Legend
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    He can drop Illustrious Wand of Thundering Glory and a small soul forge.
     
  3. GalenKnighthawke

    GalenKnighthawke Grand Poobah
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    Artifacts (High Seas) - UOGuide, the Ultima Online encyclopedia

    What I don't know, though, is who drops what, meaning Scalis vs Corgul. Some are obvious, I guess, ones that bear the Corgul's name are dropped by Corgul. But beyond the obvious I do not know. Some o the articles on the individual artis specify, some don't.

    -Galen's player
     
  4. MalagAste

    MalagAste Belaern d'Zhaunil
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    Did several of these last night...... got NOTHING.

    Did one a week ago got a soulforge... not sure what the deal is but one thing I can say.... a vast majority of the time.... only those of us in the EC could see Scalis's corpse..... those in the 2d client couldn't find it couldn't see it and couldn't loot it. Even using all names. Where as for those of us in the EC it showed up just fine and plain as day.

    I'm guessing that is seriously the ONE and only time that the EC actually does see something and the 2d client doesn't..... typically it's the opposite.... I still can't see the styngian Dragon statuette.... so won't be bothering to get one of those... what's the point wouldn't be able to see it. And I'm rather ticked off that half of my lava tiles show up and you can only see the animation not the actual lava pool.... so I have boiling lava popping up on my bare stone floor.... looks pretty stupid. Funny how the Swamptiles look fine but the lava ones don't.
     
  5. Logrus

    Logrus UO Legend
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    All the stuff with Corgul's name on it, are part of his guaranteed drops.
    He will drop at least one of those when killed.

    The rest of the stuff are their artifact drops.
    Scalis:
    Leviathan Hide Bracers
    Wand
    Coral Bracelet
    Soul Forge
    Moon Blade


    Corgul:
    Peg Leg
    Ring
    Culling Blade
    Field of Blades
    Helm
     
  6. Meat Elemental

    Meat Elemental Journeyman
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    I'm getting a little impatient waiting for the ec to come out of beta...can't do corgul, almost impossible now to get to navery with the slowdown and crashes to desktop.
    Got the leviathan bracers form scallis, hard to find a use for em since my imbued stuff is better.
     
  7. RawHeadRex

    RawHeadRex Slightly Crazed
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    Scalis drops are twenty to fifty times more rare than Navery drops... just my opinion.
     
  8. Skrag

    Skrag Visitor

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    This is pretty much the story of... well, all artifacts, but the SA and HS ones in particular. I think we're supposed to actually care about nonsense properties like Soul Charge and such, and be using all these artifacts because said properties can't be imbued.

    Instead of, you know, just imbuing a suit with max resists, LRC, DCI, LMC, etcetera and calling it a day.
     
  9. Tinsil

    Tinsil Guest

    I think it's really safe to say we'd have a better game right now if imbuing was capped at say 375% or so.
     
  10. MalagAste

    MalagAste Belaern d'Zhaunil
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    Actually I think we'd have a far better game if the DEV's had some clue as to what properties are actually worthwhile.... take the new blade on the Guards for instance..... Or 99% of all the Mini arties.... since you can't imbue them anymore they are basically worthless since most of them aren't even good enough to net you a relic fragment. I still can't fathom why we can't imbue them so they at least aren't garbage.

    It's not like those with the still good qualities would be imbuable anyway..... I mean you can't imbue the hat of the magi or the inquisitors or the armor of fortune.... or the orny so what is the harm in letting us imbue the cavorting club or something? But what do I know....

    I just think that we could do much better. Most the time you ask folk if they want to do something with you and the answer is.... "I don't know what kinda drops are on that? Oh really? That stinks.... no thanks that has crappy loot and takes too long to kill..... I die too much when we do that and I don't ever get squat... sorry."....

    Hard to keep a community together if no one ever wants to do anything because all the "group" activities stink.
     
  11. I believe that the devs actually do have a "clue" as to the desired nature of "items/properties"

    I believe that it is: In general ... it would be better, overall ... to remove tha math requirements >currently under debate<
    and revert to vanquishing as a "top end"weapon, "invulnerable" as "best available" armor.

    As to "a clue" as how to satisfy a narrow niche within a niche of OCD excel spreadsheet savants ...
    I believe such a "clue" to be non-existent, beyond the abstract nature of its form, that is.
    (baring divine intervention ... )
    with all due deference to "play-styles" ... being "neglected/catered" to

    I believe I am correct in my belief.

    Burma Shave :danceb:
     
  12. Skrag

    Skrag Visitor

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    Can anyone think of any arties that could be imbued into overpoweredness? I can't offhand. A lot of them have junk mods that would just take up slots. You couldn't imbue a cavorting club. It has like 7 mods already once you remember to count the resists.

    Bone Crusher calls out for some imbues since it only has 3, but it would never be any sort of elite weapon. Berzerker's Maul could be made quite nice, would probably be a popular subject of imbues.

    Yeah, I agree. Let us imbue arties. There isn't much call for most of them otherwise.
     
  13. Basara

    Basara UO Forum Moderator
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    One of the reasons artifacts were made non-imbuable again, were the repercussions of what would happen if someone imbued one of the ones with negative DI. However, this was not exactly thought through, as the SA artifacts this would have applied to were ALREADY non-imbuable, from having 6+ properties.

    Please, Logrus, is there any chance you all could at least make the minor artifacts imbuable once more? A few of them that were not useful in their base form actually were useful (though not overpowered) if imbued.
     
  14. GalenKnighthawke

    GalenKnighthawke Grand Poobah
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    Thank you very much for the clarification.

    -Galen's player
     
  15. G.v.P

    G.v.P Stratics Legend
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    The bracers have casting focus. For those unable to appreciate casting focus while suit building, there's the option of imbuing a suit entirely comprised of common mods like LRC. For the uncommon, the bracers provide another choice, another playstyle.

    The sleeves are also a lot better than the last pair of human sleeves w/ casting focus, which we were able to get from the bane/ophidian war. Of course, the High Seas ring and bracelet set is a lot better than anything we've ever had in the game as well. Differing playstyles aside, I'm not sure why anyone in the game would refuse a look at the Coral Bracelet or the Ring of the Soulbinder. I mean, I guess a dexxer may miss the point, but then again, if a person plays a dexxer they pretty much missed the point to begin with, haven't they?
     
  16. Skrag

    Skrag Visitor

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    It's available in quantities of like 4% tops, and even if you prioritize it above all else and buy a billion gold worth of arties just to have as much as possible, it caps at a whopping 12% anyway. Who gives a crap?

    Yeah some of the SA/HS arties are valuable, but only the ones loaded to the gills with those "common mods" you speak of. Nobody is out hunting down items with Soul Charge or Damage Eater. Delete the 2% Casting Focus off those sleeves and I bet the average price barely moves.

    **** you too, buddy. A mage with a superiority complex in 2011? Take your fourth-rate template and go stand behind all the sampires, tamers, ABC archers, and... well... pretty much everybody.