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[Parry] Shieldmaster?? Q's about dodge...

Discussion in 'UO Warrior' started by Flinnt, Feb 15, 2009.

  1. Flinnt

    Flinnt Guest

    I just came back to UO after a very very long time off (many years). I have decided I would like to make a sort of "Shieldmaster" meleer. This will be a pure PvM build.

    My main question is, "What is my base chance to dodge an attack?" and how will it be modified by my DCI?

    I planned on using:

    120 Parry
    70 Chiv
    120 Fencing
    100 Healing
    100 Tactics
    100 Anat
    110 Resist

    I would then aim for max resists with +45% DCI using a very fast life leech dagger (probably night's kiss to begin with).

    The idea would be to basically dodge/block the majority of damage while EoO'ing monsters down. I would like to be able to kill some very big things. Maybe even gauntlet bosses? I don't know.

    Is this type of template viable? Would I actually be able to kill anything that has any type of magic? Is a well timed FS->FS->EB wreck me? Or would I be stuck meleeing down Ogre Lords (which I might as well use my chiv archer for anyway)?

    Any other info about making a "Tank" type character would be most appreciated! Thanks!

    Aka Berbal
    Aka Herbal
    Aka Lessa
    Aka Ariantar
  2. Flinnt

    Flinnt Guest

    Is no one responding because no one knows the answer? Or is it a silly question that deserves no answer?

    Sigh - I guess trial and error will be the only way to know this..
  3. Farsight

    Farsight Crazed Zealot
    Stratics Veteran

    May 12, 2008
    Likes Received:
    Trial and error is a very good way to go about it.

    This is similar to the template I use for my "away" character on a different shard. The answer is yes, it's viable.

    Your chance of parry will be 35% (adding bushido and using 2 handed weapons gives 40%) and is checked seperately from DCI. So first it checks if you get hit based on your weapon skill, the weapon skill of whatever is attacking you and your DCI. Then if the hit is successful, 35% of the time, you will parry the attack and no damage will be done.

    Even though I'm only at 100 fencing/tactics/parry, I still do very well in most situations. I've even had the character jousting againt crimson dragons and soloing invasion generals wearing nothing but non runic leather armor and a good war fork.
  4. Flinnt

    Flinnt Guest

    Thanks for the info, I appreciate it.

    I wasn't quite sure how DCI plays into parry. Seperate checks make a lot more sense.