Topic title pretty much sums it up... Do you think the Protection spell should incur the -35 Resisting Spells, -15 phys resist and automatic 0 faster cast? I feel that the 0 Faster cast is perfectly fair, especially as it balances spells being fizzled in PvP, but at this point in time I think the -35 Resisting Spells and -15 to Phsical Resist is a bit much. IMO, though, the -35 Resist Spells bothers me far more than the Physical Resist hit. For the record, I've built a suit that counters the Physical Resist hit (all 70's even w/ Protection on) and have 101 Resist Spells before holding a spellbook to augment it further. I just think that there are too many negatives cast upon the spell itself. Is this something anyone would like the dev team to look at (and yes, I know there are FAR more pressing things for the team to get around to... just throwing out a thought)?