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Should Stats(str/dex/int) determine your template?

Discussion in 'UHall' started by Gunsmoke, Feb 26, 2015.

  1. Gunsmoke

    Gunsmoke Adventurer

    Joined:
    Mar 10, 2012
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    i think they should make templates more involved with your stat becuz i think a tamer should be a tamer, mage be a mage, warrior be a warrior. can think change the look of UO?

    i like that if u want to make a parry mage u have to have 80 dex to make that template work, but at the same time u will be granted a huge defence bonus. also if u have more then 70 magery your chiv casting is cap at 2, which is in place to seperate a mage from a warrior. now when i see ppl using mage/tamer/warrior all in one template dont u think thats not right? i think there should be more risk for your reward.

    Heres a couple templates that i think stats should be involved..

    tamer/mage- i think your int should decided the type of pet u can control. example- 130 int for a greater dragon. i know lore/tame decide that but with but all the items out there all u need is like 75 real taming/lore and your set.

    tamer/warrior- the same as the mage but instead of int should be dex.

    Those are just a couple from me .. Feel free to post more ideas about other stat templates ...