Silly Q really. look at anatomy on this page: http://uo.stratics.com/content/arms-armor/combat.php Now, the formula is: Anatomy Damage Bonus% = (Anatomy ÷ 2) + 5% Does this mean that if you have anat at 0.1 you'd receive a 5% base damage bonus, or is this in effect with 0 anat? Seems like a very minor thing, but in an attempt to squeeze the most out of a garg/elf might be worth that 0.1 investment; much like the 0.1 tailor and smith i have for bods... Thoughts? Eg: In practice a template might be: 120 Swords 120 Bushido 120 Parry 120 Tactics 99.9 Necromancy 50 Chivalry (80 Chivalry w/+15 Ring/+15 Bracelet) 70 Spirit Speak 0.1 Anatomy giving ~ 86.25% base damage increase? The other thought i had was that Pheonix replied to one of old mans posts to comment the following: http://vboards.stratics.com/showthread.php?t=212931 So is the formula i've used above incorrect? Eek!