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Simple solo pvp dexxer

Discussion in 'UO Warrior' started by Phosphor, Jul 29, 2011.

  1. Phosphor

    Phosphor Guest

    I'm trying to decide upon a simple dexxer template that would be good for solo pvp. I'd be grateful for criticism of the template below and for any other ideas:

    120 Fencing
    100+ Tactics
    100+ Anatomy
    100+ Healing
    120 Resist
    100 Poisoning
    100 Alchemy


    Offense of bleed, poision and 35 damage AI's with a Kryss. Healing with bandages and max-EP heal potions. Curing with bandages and cure potions. Resist.

    Ideally, I would add enough Ninjitsu for animal forms (as this is for solo) though I'm not sure what would come out. Alchemy perhaps (but I like the idea of pairing Alchemy and Poison).
  2. slayer888

    slayer888 Lore Keeper
    Stratics Veteran

    Jun 28, 2008
    Likes Received:
    Looks fine to me... except i will take out the alchemy and switch in ninja.

    ninja can be 90 for llama form and for throw dart/shuriken.

    I still testing the dart/shuriken success rate. Because currently when i throw my shuriken and dart at some players in pvp, it seems cannot poison them right away even i am 120 ninja...

    So for the rate, I still couldnt grasp it.

    But when I use 90 ninja and then throw dart/shuriken at some monster, i could poison immediately.

    I will have to do more experiments on this before I could conclude the results... but nowadays I am working, so lack of time to customize all those.

    Poison can turn back to 90 or healing can turn back to 90 and use enhanced bandage so to make the template back to 720 skills points.

    Because at 90 poison, u have 90% chance to lvl 5 poison, thats very high rate already... but that little is little, so you decide.

    This type of template is quite hard to die in solo, but in my opinion also quite hard to kill in solo (because all you're relying on would be to lethal poison people and AI him non stop for kill);

    but you gotta know, no one will stand still and let you kill in pvp... they will run and chug, confidence, bandage, etc.....

    Your template will be easier to kill mages than warrior... because mage MIGHT not be able to cure your poisons (since potions are much harder to cure poisons now making poisong skill much more effective than before); they will have to use arch cure to fully handle high end poison level which will be disruptable at chance/ or use faction bandage and wait 15 seconds to use another one.
  3. Violence

    Violence Lore Keeper
    Stratics Veteran

    May 27, 2008
    Likes Received:

    Wouldn't it be great if having 80+ Alchemy and using GCures for Poisons was considered using a Skill to cure?.. You know, for that Resist chance.. Then it would make sense. Right now I would not recommend that you keep Alchemy. EP will be enough.