I think its time we increase our max skill cap by 50-100 points. With all the new "support" skills, there is not enuf room on any template to be more than just one so-called "class". The days of old UO, skills were not synergistic with one another, and allowed for a great variation of templates. Much of this has been lost since then, and now with the introduction of yet another skill (Mysticism) that requires both Imbuing AND Eval to be effective, the template is so cramped, most people will not bother with the weaker version of a mixture of magery/spellweaving/chiv all thrown into one skill. That being said, with imbuing allowing potentially for 100+ skill points in jewelry, said +skills should be capped.