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Skill, Training and Equipment Guide

Discussion in 'The United Pirates' started by hawkeye_pike, Feb 27, 2010.

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  1. hawkeye_pike

    hawkeye_pike Babbling Loonie
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    I wrote a very comprehensive guide that is targeted especially at returning players, who have to catch up on all the changes since Age of Shadows. This guide covers skills, stats, equipment, weapons, armor and combat. You can download the PDF file here:
    Skill and Equipment Guide

    If you need a free and very fast and efficient software for reading PDF files (Acrobat reader really sucks!!!), check out the Foxit Reader:
    http://www.foxitsoftware.com/
     
  2. hawkeye_pike

    hawkeye_pike Babbling Loonie
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    Equipment Guide

    Since I noticed that a lot of pirates do not really know what makes a "good" equipment, I want to add some general recommendations for armor and equipment. (I didn't cover templates like archers, stealthers yet!)

    I am listing the total of all attribute values of the equipment (including armor, jewelry, weapon etc.). This equipment can be mostly crafted with the help of the Imbuing skill. Mind that the values I am listing are only recommendations which you should try to reach. The closer you get to them, the better is your suit. There are a couple of very useful artifacts which make it easier for you to reach those values, like for example Heart of the Lion, Fey Leggings, Pendant of the Magi, Rune Beetle Carapace, Stormgrip, Totem of the Void, Dread Pirate Hat, Ornament of the Magician, Scrapper's Compendium, Ranger's Cloak of Augmentation, Tangle.
    __________________________________________

    PvM Melee Suit: (the cheapest to make)

    All resists: 70
    Hit Chance Increase: 35
    Defense Chance Increase: 45
    Damage Increase: 100
    Swing Speed Increase: 30

    (Mana and Stamina Regeneration can be achieved by putting appropriate leeches on a weapon.)
    __________________________________________

    PvP Melee Suit:

    All resists: 70
    Hit Chance Increase: 50
    Defense Chance Increase: 50
    Lower Mana Cost: 40
    Mana Increase/INT Bonus: 40
    Damage Increase: 100
    Swing Speed Increase: 30

    (Leeches are not very efficient in PvP, thus the need of LMC and Mana Increase. HCI and DCI should be above maximum, as Hit Lower Attack or Hit Lower Defense from your enemy will lower these values.)
    __________________________________________

    PvM Mage Suit:

    All resists: 70
    Defense Chance Increase: 45
    Lower Reagent Cost: 100
    Lower Mana Cost: 40
    Mana Regeneration: 14
    Spell Damage Increase: 30
    Faster Casting: 2
    Faster Cast Recovery: 6

    (If you compromise on LMC, MR and SDI, this suit is very easy to make, and still a very good mage suit. You will just run out of mana a bit sooner.)
    __________________________________________

    Spellcasting/Melee Hybrid Suit: (the most difficult equipment to make)

    All resists: 70
    Hit Chance Increase: 45
    Defense Chance Increase: 45
    Lower Reagent Cost: 100
    Lower Mana Cost: 40
    Mana Regeneration: 10
    Damage Increase: 100
    Spell Damage Increase: 30
    Swing Speed Increase: 30
    Faster Casting: 2
    Faster Cast Recovery: 6
    Mana or Stamina Bonus (whichever is your weakness): 50

    (This equipment requires some high-end artifacts and perfectly imbued equipment, i.e. a larger number of Relic Fragments and other rare resources.)
    __________________________________________

    PvM Tamer Suit: (rather easy to make)

    All resists: 65 or higher
    Defense Chance Increase: 15
    Lower Reagent Cost: 100
    Lower Mana Cost: 40
    Mana Regeneration: 10
    Faster Casting: 1
    Faster Cast Recovery: 3
    Luck: 1200 (optional)

    (Since a tamer usually has some distance to the enemy and lets the pet do all the work, self-protective qualities are less important. However, jewelry may have to be crammed with skill boosts like Taming, Anatomy, Veterinary, leaving less room for other attributes. Luck will increase the chance of getting artifacts in Doom Gauntlet or at Treasures of Tokuno.)
     
  3. Farsight

    Farsight Crazed Zealot
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    Re: Equipment Guide

    PvM Archer:
    All resists: 70
    Hit Chance Increase: 45
    Defense Chance Increase: 35
    Damage Increase: 100
    Swing Speed Increase: 30
    Stamina increase: 30
    Dex increase: 14 (on jewels) and/or use dex potions a lot

    (Mana and Stamina Regeneration can be achieved by putting appropriate leeches on a weapon.)
    Note: An archer is only truly effective if you can shoot as fast as possible, hence the stamina and dex increase.

    PvP archer:
    Add in 60 DCI to PvM archer (counters hit lower defense to a degree)

    Mage/Tamer:
    See Mage suit, add luck if that's your thing.

    When you get into ninja territory, suits become VERY flexible, depending on what kind of ninja you want to be and who...er ... what you want to kill. Typically, a normal warrior suit with FC4 is handy.
     
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