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[SL News] Mesh goes gridwide: Create, sell, buy & enjoy all-new things in SL

Discussion in 'Second Life Discussions' started by Taylor, Mar 20, 2012.

  1. Taylor

    Taylor Former Stratics CEO (2011-2014)
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    Today, mesh technology is available gridwide in Second Life. All SL users can now benefit from mesh technology, no matter what you do or where you are inworld.

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    If you shop, be sure to check out items built using mesh — they can sit alongside everything else you own and love in SL, but often look superslick, and may have greater detailing or design than a similar item built without mesh.

    If you build, mesh is another option to help you access unlimited creativity. All the other traditional SL building options are still intact, we’ve just added to your toolkit.

    If you sell things, selling objects created using mesh is one way to diversify your offering.

    If you own land, well-made mesh objects can be used to increase efficiency and maintain optimum performance on your parcel.
    
    Make sure you use the new Viewer to view and upload mesh objects correctly; older viewers will not render objects created with mesh correctly. Please check with third-party viewers; mesh support may vary.

    A More Technical Look at Mesh

    You’ve probably already seen mesh technology at work in modern video games, special effects and 3D animation. The term “mesh” refers to an object that consists of polygonal geometry data. That means it is extremely flexible — and it certain situations, it can be way more efficient than the existing prims and sculpties you’ll find inworld currently. Although existing building tools and techniques may still be the best choice in certain settings. You can talk with other designers about mes here.

    Mesh objects are first created in external programs, such as Blender or Maya, (check here for more information) and then imported onto the Second Life grid. Once there, mesh objects can be manipulated in pretty much the same ways you would manipulate a regular old prim. Learn more about uploading your own mesh items here.

    

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