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Slayers and Killers stack like drunken masons

Discussion in 'UHall' started by ACB1961, Jul 11, 2009.

  1. ACB1961

    ACB1961 Lore Keeper
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    This just happened to me a few minutes ago.

    I'm killing orcs, blam, blam... blam 3 dead orcs

    lalalala

    with a bow, its a crappy bow too.

    orc slayer normal bow 8 hci 45 di

    just something i got from loot somewhere a long time ago. I decide to put my mighty 98% orc kill talisman on to do some real damage. So, off comes the conjur trinket & I do

    40 pts less

    im like huh, now it takes 2 shots every time to kill an orc

    Well, I'm not convinced. I mean it says they stack. It says 98%. I had 120 I lose 20 & gain 98 thats 198. But, what its really 40-50 pts less per arrow.

    Then, I decide ok this can't be right. I've got another crappy bow. Light crossbow on someone else 1 screen off below me. orc slayer 50 lower def 5 hci 0 di. This thing really shouldn't be 1 hitting the captains, but it is so I'm using it. Off comes the conjur trinket, on goes the 98% orc kill. Same thing 40-50 pts less.

    I decide ok I'm going to get some real bows out. I get a light heavy 50 ssi 55 dam 26 lower def "God I love these bows. We have a bunch of them" & a heavy 50 ssi 55 di 28 hit lower def & I promptly shoot like crap again with them. 40-50 pts lower than that piece of crap 3k gold bow I'm using now. It takes 2 hits every single time with any combination using this orc killer.

    I looked to see if an orc made it, but no its a real talisman.

    These killers suck, and for sure they aren't stacking out here where we are tonight.

    This talisman is a :loser:
     
  2. Cear Dallben Dragon

    Cear Dallben Dragon Babbling Loonie
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  3. Cear Dallben Dragon

    Cear Dallben Dragon Babbling Loonie
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    this is one thing that Irks the hell outta me. its like a pvp pvm mod you have to look after all the time. DO NOT use undead slayers against repond(orcs) as they will deal 2x damage to you and you will die, atleast i did in pvp, 'fore i switched. I really hate this. as repond/undead is the only prop that effects reverse slayer combat(that i know of)just be careful. if you have ogre slayer or something on your kryss, and you go up against a necro mage in undead form, you will be ****ed.
     
  4. Cloak&Dagger

    Cloak&Dagger Guest

    I do not fully understand what you are saying exactly....But I will try to shed some light on this.

    First, Talismans stack differently than weapons do. Also if you already have 100 DI than you can not get >100 DI from items.

    Next, the "killer" prop is not a Slayer or a Damage Increase, so it would not be "198" it would just be 100+(98%of100%) but never >100 so...you should see no difference again. The reason for this is that the "killer" prop replaces the "slayer" prop, so you have 98% of a slayer.

    Now I forget if the same slayer can stack more than once, but I am pretty sure the "killer" stat does not stack with the "slayer" prop, so the slayer prop would take over.
     
  5. hen

    hen Certifiable
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    Killers only work with the specific creature named in the talisman. Orc killer will only do extra damage to the small named orcs. Not Lords, Captains, Mages or any others.
     
  6. Silverbird

    Silverbird Slightly Crazed
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    Killer and slayer can stack, but they cannot exceed the cap of 300% DI. Your problem with an orc killer talisman is, that it works only for orcs ... not orc captains, not orc mages, not orc brutes ... only plain orcs.
    If you want slayer and talisman stacking try ...
    - undead slayer + mage slayer on lich types
    - demonslayer + ice slayer ond ice fiends
     
  7. Basara

    Basara UO Forum Moderator
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    I have seen occasions where if a combination of properties puts one over the 300% DI, then one of the bonuses (apparently the biggest) is IGNORED, instead of the total being rounded to 300%.
     
  8. guum

    guum Guest

    Killer & Protection properties on talismans almost universally suck. It'd be nice if they could at least change these to slayer "groups"...that'd make them a teency teency bit better.

    edit: Er crap...forgot about flame & ice groups. Guess there are some...but honestly they still kinda suck.
     
  9. G.v.P

    G.v.P Stratics Legend
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    I stopped using these once they nerfed it so mages couldnt use em ;P boo

    I used to love to use Ice Slayer talismans on my mages
     
  10. hen

    hen Certifiable
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    Vermin, Mage, Ice and Flame are all great.
     
  11. Farsight

    Farsight Crazed Zealot
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    Just remember there's a difference between killer talismans and slayer talismans.

    The slayer talismans do stack.

    I have no experience with killer talismans (orc 98% for example) so I don't know how they work, but apparently they don't.
     
  12. hen

    hen Certifiable
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    They do . I used Ratman Mage killer 98% before I got my Vermin Slayer and it worked well.
     
  13. ACB1961

    ACB1961 Lore Keeper
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    Well, you're correct about that. But, the damage is not supposed to go down under any circumstances. It could have possibly been the same amount, but it couldn't have been 40 pts less. It was an orc slaying weapon and an orc kill talism.

    It could have been the same dropping the conjurer's talisman, but it shouldn't have been less.

    I've been doing uo math 11 years. It's just not working right, and I was trying to add a lil' humor to the post.
     
  14. ACB1961

    ACB1961 Lore Keeper
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    Some of them might be working, but the ones I tried here sure didn't.

    I mean I was doing something like half of the damage by adding it. I had 3 people watch me here.
     
  15. ACB1961

    ACB1961 Lore Keeper
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    They posted from uo a long time ago saying they stack. That's why I tried it.

    But these don't.
     
  16. Odin of Europa

    Odin of Europa Lore Master
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    The Trinket has 20% DI, but the orc killer tali wont, so your have less DI, therefore, your damage output should go down.