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Sleep and Stoneform not completely working like intended?

Discussion in 'UHall' started by Drowy, Sep 10, 2010.

  1. Drowy

    Drowy Seasoned Veteran
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    Note says that sleep effect should be broken by damage. But always when I am under sleep effect and receive damage the sleep effect stays. Can someone confirm this?

    The other thing a note says, is that in stoneform you may neutralize Paralyse, but I never seen this happen.

    So can someone please have a look at this?
     
  2. AzSel

    AzSel Lore Keeper
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    Stoneform: It doesnt say anywhere that I can see that it should resist paralyze. Only bleed, curse, strangle, poison and sleep.

    Sleep: Its based on the caster skill (mysticism and focus/imbue) how much damage it will take to break the sleep. You wont break it with say 1 or 3 or 5 dmg, sometimes it takes as much as 20 damage or more to break a sleep.
     
  3. Restroom Cowboy

    Restroom Cowboy Visitor

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  4. Xalan Dementia

    Xalan Dementia Slightly Crazed
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    also your skill in Resisting Spells should affect how much dmg it takes to get outta a sleep. I believe early on, when sleep made you unable to cast/attack, that was when any dmg would break it. The way that sleep works now is like they said, based on casters mystic/focus and targets resist spells.
     
  5. chuckoatl

    chuckoatl Guest

    They never changed the description of the sleep spell. You could at first box out of sleep. Now you have to either apple or wait it out.


    Personally I think it should give you a huge DCI loss too, but thats just me.
     
  6. Drowy

    Drowy Seasoned Veteran
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    Well, for sleep pub 60 notes say precisely:

    "Sleep: Puts the Target into a temporary Sleep state. In this state, a Slept Target will be unable to attack or cast spells, and will move at a much slower speed. A Slept Target will awaken if harmed or after a set amount of time."

    Changes in pub 65 say:

    "* Sleep will no longer prevent targets from casting spells or attacking

    * Sleep will place the target in a state of stupor for a period determined by the caster’s skills and the target’s Resist Spells skill.

    * While in this state they will have their casting, casting recover, attack, and movement speed severely reduced.

    * If target receives damage during this period, the stupor effect will be broken

    * Immunity has been changed to the following scale, 3-12 second scaling by player Magic Resist skill. Player must have 30 or more resist to extent sleep immunity beyond 3 seconds."

    Pub 66 says:

    "Sleep- Now correctly takes resist spells into account for the duration of the sleep effect."

    So casters skill and targets resisting spells skill only determine the length of sleep, but damage should always brake the sleep. And even damage of 60+ doesnt brake the sleep.

    For stoneform the pub 60 notes say:

    "Stone Form: Infuses the Caster with the essence of solid stone, giving a bonus to physical attacks and damage resistance, but reducing the Caster's movement, spell casting, and attack speed. The Stone Form may neutralize poison, strangle, bleed, sleep, paralysis, and stat reduction effects."

    And there werent any changes to this.

    So it looks like I am right that they dont work as intended.
     
  7. you need to be 120/120 mystic/focus to fully resist the effects.

    what's your character's skills?
     
  8. Drowy

    Drowy Seasoned Veteran
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    120 myst and 115 focus and I never resist paralyse.
     
  9. AzSel

    AzSel Lore Keeper
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    In the spellbook description on stoneform it says nothing about paralyze, I resist everything except paralyze at 120/120.