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So Dev-team: WHY......

Discussion in 'UHall' started by Der Rock, Apr 16, 2010.

  1. Der Rock

    Der Rock Guest

    1.why does the 2 of the most wanted stealable arties spaws on the SAFEST places ever??????
    the worthless spider webs spawns in the dangerous spot... AND the pushme pullyu and the rotted oars spawns on "best scripter place"... :(

    2.why you dont remove the 100 million webs in navreys lair?? the lag there is horrible :(

    3.why is recalling to the queens soulforge so laggy? 5-10sec in the dark

    4.a 37% chance imbuing and 12 times failed ? here is something wrong :(

    5.gorgon lenses....why are the charges so different????? from 18-40 uses
    and each medusa needs 2-3 lenses..come on ..boost the charges

    6.again gorgon lenses... some times if i use a new gorgon lense it doesnt work
    the charges goes down but the twin is there..sometimes 3-4 in a row :(


    7.remove the possibility that renowned items can spwn on the ground....backpack or loot but not on the ground..thats lame


    happy weekend all ;)
     
  2. Mapper

    Mapper Crazed Zealot
    Stratics Veteran Alumni Stratics Legend

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    I often see the queen palace load slowly as I recall in, I think its because its just so bloody big!

    Agreed about the artifacts spawning on the floor, I'm running around, I probably wouldn't even see it! :(
     
  3. Der Rock

    Der Rock Guest


    i would bite myself anywhere if i bash the pixi renowned 15 min and "MY" reward drops on the feet of a staelther spectator ;)
     
  4. MalagAste

    MalagAste Belaern d'Zhaunil
    Reporter Professional Governor Stratics Veteran Stratics Legend Campaign Supporter Royal Knight

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    I agree that having them drop to the ground stinks..... big time!...

    And I agree that having some of the best items in game to steal spawning in the safest spots is sad.

    Your likelyhood of getting this changed however is slim to none.
     
  5. Der Rock

    Der Rock Guest



    they did it in the past,why not again ;)
     
  6. MalagAste

    MalagAste Belaern d'Zhaunil
    Reporter Professional Governor Stratics Veteran Stratics Legend Campaign Supporter Royal Knight

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    Better question would be WHY do they still make stealables spawn sooo predictably in the first place... X spawns here once per day about the same exact time each day...

    Y spawns there every hour.....

    Z spawns here once per week....

    Yeah..... Not cool.
     
  7. Cloak&Dagger

    Cloak&Dagger Guest

    1. No comment....Can not really say anything about it.
    2. They seem to be removed on some shards? (not sure how that works, but some shards do not have them there)
    3. Never noticed this.
    4. if you failed 12 times, out of 100, you only failed 12% of the time. You should fail, 63% of the time, meaning you should have failed 63 times before succeeded, does not sound like the math is off. >.>
    5. If they are going to give you an "easy" way to do something, then the "easy" way should still be variable, and a slight challenge. Having the charges remain low keeps it "difficult" while feasible.
    6. bug....Agree.
    7. Agree.
     
  8. aceheart1976

    aceheart1976 Guest

    on #6 it sounds like you may be using the dull greyish blue gorgon lenses. i only use the bright blue lenses and have never had this problem. but have heard of the grey ones doing this with a 20% chance of spawning the "twins"
     
  9. Fink

    Fink Guest

    You guys should swap hunting tips. It seems neither of you is happy with the amount of challenge they have from the game, so I would suggest you both trade places or something.