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Discussion in 'UO Developer Feed' started by UODevTracker, Jul 17, 2009.
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Because UO is an open world, you can need any asset at any time. The game uses as much memory as you have available to store things for quick access. It will try to keep something like 20% of your memory free if it can.
Yep, that setting is accessible from the Graphics tab of the User Settings within the client now.
The other thing to note is if you are running into any sort of screen tearing, you can also try enabling the v-sync option to help reduce it.
Increasing the max FPS or enabling v-sync does have impacts on performance, though.