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So the TC1 Changes

Discussion in 'UHall' started by jtw1984, Jan 14, 2009.

  1. jtw1984

    jtw1984 Seasoned Veteran
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    I read the notes, but was curious as to what would be affected by this patch.

    My entire temp runs on the ability to AI someone 5 times.

    Will they become immune to the AI?

    If so, how will the dismount and paralyze work? How long will it last? The immunity?

    If I know a guild is in a dungeon doing a spawn can I have my own guild mates paralyze and dismount me over and over? Will I eventually become immune to it?

    Thanks!
     
  2. Viper09

    Viper09 Grand Poobah
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    I don't know. Why don't you test it?
     
  3. WarUltima

    WarUltima Babbling Loonie
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    So far on TC AI isnt affected by diminishing return.

    DR/Immunity/Resistance only affect
    1. Talon Strike
    2. Concussion Blow

    yes it's not hard to test it out if you are that concerned about it.
     
  4. Dragkiris

    Dragkiris Visitor

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    If your whole template is built around AI someone 5 times in a row I hope they make it were you cant move for 10 minutes cause you are one of the worst excuses for a pvper that i have ever seen.
     
  5. Demonous

    Demonous Rares Fest Host | Ches Jul 2010
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    nah they should remove the ai cap, i liked doing 48 dmg ais
     
  6. GarthGrey

    GarthGrey Crazed Zealot
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    I"m not a PvPr, but the OPs "5 times" post got a chuckle out of me as well..
     
  7. Dorinda

    Dorinda Journeyman
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    The developers should raise the cap on spell damage increase, so my lighting spell does 35 damage per cast.
     
  8. ColterDC

    ColterDC Visitor

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    LOL

    :lame: