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Some Changes I Like to See

Discussion in 'UHall' started by Zane_Xander, Jun 8, 2008.

  1. Zane_Xander

    Zane_Xander Journeyman
    Stratics Veteran

    Joined:
    Jun 8, 2008
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    I so hate the way my dragon seem to always get in the way of my cursor. Dragons should be like 3 steps behind or somthing.
    The Item loot pick up range needs to be increased! Gives us longer arms please...00oo0o stacking in packs: in order to keep a some what organised pack you have to drop on your toon. droping on your pack minimized on your screen should be like droping in any other container.

    The target system:This much should be easier as it comes to picking up a target; tring to click on spawn target is like tring to pick up a chicken. example: another dragon as large as it is.. always seem to take 2 sometime 3 clicks to aquire target.
    I dont like how system seems to know and work against you while in a haphazard situation. I have noticed this to be constant. Example: pets seemly to always screw up at the worse times. The increasing impossable spell casting by spawn when in a defensive situation.
    Gate Travel, your spirit lacks wtf ever it take to walk through, errr d. err


    I think there should be much less Spawn like a 50% to 60% reduction; with much higher loot! example: Dragons run like 1k to 2k try making take longer to kill with loot 100k so that when 3 joins in gets paid as well.
    Make where you can only kill so many per day per certain spawn; then your off for a differnt type of spawn.

    does anyone agree?

    Just my daily rambelings....