1. What types of weapons will be throwing weapons 1b. What will those weapons base damage be 1c. Since a boomerang has to be thrown by an attacker AND come back , what will the swing times be for throwing weapons 1d. Will swing speed increase reduce the last question 2. With bushido attacks (lightning strike , momentum strike) be available to them 3. Will Death Strike be available to throwing weapons 4. Will gargoyles be able to become vampires? 5. How will Gargoyle Berserk reduce the functionality of with parry/bushido? 5a. WIll gargoyle berserk be something I have to manually activate or will the game control that? 6. does the (anatomy + evaluate int +20) /2 = defensive skill formula be altered for berserk (not sure of the exact formula) 7. Currently there is little chance to enhance a weapon which has 70 + luck with gold ingots. Will gargolyes get a better change of making such enhancements. 8. I seem to lose slayers or weapons with high mods to enhancements. Will gargoyles get a better chance 9. Will gargoyle miners and lumberjacks get special items the way elf miners and lumberjacks do? 10. Will artifacts be convertible to gargoyle equivalents? 11. Will mysticism require eval int for increased spell damage 12. Will inscription enhance mysticism spell damage 13. Can you give some idea how mysticism direct damage spells will compare with ebolt , explosion , flame strike, word of death 14. Can you compare mysticism area affect spells with earthquake, wither, thunderstorm , essence of wind 15. How much mana will they take 16 the game overview http://www.uoherald.com/stygianabyss/gameoverview/gargoyle/ for stygian abyss IMHO needs many more details like the questions I ask above. When will more information be available?