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Discussion in 'UO Developer Feed' started by UODevTracker, Dec 2, 2011.
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-100 luck counts as -100 total item property intensity percent for purposes of unraveling.
-100 luck counts as 0 total weighted item property intensity percent for purposes of imbuing.
If an item doesn't have too many properties or too much weighted intensity, you can imbue Luck and replace the -100 Luck with positive luck.