We have been having Soulstones for skills for a while now which allow skills to be swapped on and off like a t-shirt. Not that I like it, but that's how it is so I got to live with it. The thing is, that I think that if we have been given Soulstones for skills, I think we are still missing then Soulstones for stats.... Why ? Because different templates need different assortment of stats. A mage needs different stats than a melee dexer, for example and so forth. Sure, stats can be adjusted throu usage or one can have characters designated for given skills swapping like one that does mage stuff, one that does melee dexers and blah blah. Still, if we have been using skills soulstones for years which allow us to swap skills on and off any of the 5 or 6 or 7 slots in our account (other than Siege and Muegen that is...), I do not see why the same cannot be done using stats soulstones so as to tailor also the stats we want besides the skills without having to have designated characters for given sets of skills or to have to rework the stats to adjust them to the different skill needs. Just a thought.