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Stages of a town invasion, as I understand it

Discussion in 'UHall' started by GalenKnighthawke, Nov 7, 2008.

  1. GalenKnighthawke

    GalenKnighthawke Grand Poobah
    Stratics Veteran

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    Anyone, especially a Mythic staff member, feel free to correct me.

    Stage One: The Shadowlords and their forces are near. The town NPCs get the Anti-Principle tag, and begin to behave strangely. Recall is shut down, characters are re-routed to Jhelom.

    Stage Two: The Shadowlords' forces invade. Monster and Shadowlord NPCS spawn. Town NPCs remain corrupted. Recall is shut down, characters are re-routed to Jhelom.

    Stage Three: Monsters and NPCs are defeated. Crimson Dragon spawns. Town NPCs remain corrupted. Recall is shut down, but characters are told that their location is blocked.

    Stage Four: Crimson Dragon is defeated. Town NPCs return to normal. Recall returns to normal. In Felucca, a corrupted town sigil becomes steal-able.

    Do I have this right?

    -Galen's player
     
  2. Lunaticus

    Lunaticus Guest

    That sounds good to me, but then, I'm usually too busy going OoooOooOOooo to notice the finer points to the invasion! :gee: