1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Greetings Guest!!

    In order to combat SPAM on the forums, all users are required to have a minimum of 2 posts before they can submit links in any post or thread.

    Dismiss Notice

State of UO address, just one word : R-E-P-T-A-L-O-N-S !!

Discussion in 'UHall' started by popps, Sep 19, 2014.

  1. popps

    popps Always Present
    Stratics Veteran Stratics Legend

    Joined:
    Feb 27, 2004
    Messages:
    13,445
    Likes Received:
    461
    Well, I listened to the address and it appears that a revamp of tameables is coming (Hurray !!).

    Please, please, PLEASE, do not forget about revamping (considerably) Reptalons !!

    They have been probably the most neglected pet in the history of UO , IMHO.

    All other pets at some pointhave had their pluses and advantages but Reptalons, excepted a very initial testing period (when their fire breath was still active after taming, this was removed with the publish...), since their official release have been left unused from players because of their usefullessness.........

    Please, bring Reptalons to a new life by making them worth using again.

    Bring back their fire breath and paralyzing blow, reduce their followers rating, up their stats/skills post tame, do whatever but please make them desireable to be used by players, finally.....

    Thanks !
     
    #1 popps, Sep 19, 2014
    Last edited: Sep 19, 2014
  2. CovenantX

    CovenantX Babbling Loonie
    Stratics Veteran

    Joined:
    Sep 9, 2009
    Messages:
    2,766
    Likes Received:
    1,413
    I hope for tamers to eventually have a way to apply Slayer Modifications to their pets.

    So you could have a Dragon (Repond Slayer), it would do extra damage to repond type mobs, while taking extra damage to undead types.

    a Pet refinement if you will... :flame:
     
    drcossack likes this.
  3. popps

    popps Always Present
    Stratics Veteran Stratics Legend

    Joined:
    Feb 27, 2004
    Messages:
    13,445
    Likes Received:
    461

    That would be a very good thing indeed....... I hope, though, that Slayer Modifications to pets would be a selectable or trainable thing, not something that spawns with the pet.

    If it was made spawnable, infact, this means that tamers would need to re-tame most of their pets if not all of them....

    Instead, if selectable or trainable, existing pets could be used to select the wanted Slayer mod or train it up.

    Either way also, the Stables capacity should be also increased, and considerably more......

    If a player wanted to have several Greater Dragons, Cu-Sidhes and so forth in various Slayer flavours, each of them, that could mean easily 5 or 6 times the need for Stables capacity as of now.....

    Unless it is just made a switch to turn on or off at will, in this case, one could just keep 1 pet in the stables and turn on a different Slayer Mod depending on the hunt...

    This would be easier to make and use for players (just a 1 pet does it all...) but I do not like it, it would be not much role playing and not much realistic....

    I'd rather prefer to have various pets of the same kind trained up in different Slayer mods even though this would mean the need for a much larger stables, rather than have, say, 1 Greater Dragon and be able to turn on or off all possible Slayer mods on it....
    Of course, consequentially, stabling charges for a much enlarged Stables to hold all possible Slayer pets a tamer may need/want, should be considerably reduced to what they are now to avoid going broke to pay for all pets in the stables.....

    Let's not forget that a Slayer takes in double damage from the opposing races so, when using pets with Slayer Mods one would need to also take that into account and with mixed spawns, perhaps even use different pets, one for each different MoBs to counter the effect of the disadvantages of using Slayer modifications.....

    Meaning, even more stable slots needed to have all pets a Tamer would need for a well balanced hunting......

    Slayer modification in pets if obtained through training (i.e. by killing over and over that one particular race...), should have a switch like for skills that can be turned on or off at will. Therefore, player should be able to switch on the Slayer wanted and off those not wanted.
     
    #3 popps, Sep 20, 2014
    Last edited: Sep 20, 2014
    CovenantX likes this.
  4. PlayerSkillFTW

    PlayerSkillFTW Lore Master
    Stratics Veteran

    Joined:
    May 12, 2008
    Messages:
    1,020
    Likes Received:
    430
    In ML Beta, the Reptalon originally had the Nerve Strike special. Alot of players considered it too OP on them, so it was changed to Paralyzing Blow (which is pretty worthless on them). Reptalons were originally supposed to be the Human's equivalent to the Elves' Cu Sidhe, but given that Reptalons lack self healing capability, that didn't work out, practically everyone used a Cu Sidhe instead.
    They should buff the Reptalon, either by giving it a Vampiric life leeching effect (leech a % of life back based on it's damage dealt), or by giving it Necro, for the Reptalon looks alot like a big Bat in CC.
     
  5. Aran

    Aran INFRACTION INFRACTION INFRACTION!
    Stratics Veteran Stratics Legend -A-

    Joined:
    Apr 1, 2000
    Messages:
    14,717
    Likes Received:
    1,021
    What's a reptalon?
     
  6. popps

    popps Always Present
    Stratics Veteran Stratics Legend

    Joined:
    Feb 27, 2004
    Messages:
    13,445
    Likes Received:
    461
    My bad, it was the Nerve Strike special.... thanks.

    How about then bringing it back ?

    Now templates with imbuing, reforging and all that have way more defense options so, bringing back the Nerve Strike special should be no big deal as it was at the initial release of ML ...
     
  7. popps

    popps Always Present
    Stratics Veteran Stratics Legend

    Joined:
    Feb 27, 2004
    Messages:
    13,445
    Likes Received:
    461
  8. Schatzi

    Schatzi Seasoned Veteran
    Stratics Veteran

    Joined:
    Jun 22, 2009
    Messages:
    392
    Likes Received:
    135
    I remember years ago there had been talk about pets building
    strength against mobs they were fighting over and over i.e I would train my nightmares on gazers for fame to sacrifice. This was before Greater Dragons
    were thought of.
    That I would like to see more than the slayer property since it might not
    be considered as overpowering as a super slayer property. (Think GD with
    the Repond Slayer at Barracoon).

    Just my .02 :)
     
  9. G.v.P

    G.v.P Stratics Legend
    Stratics Veteran Stratics Legend

    Joined:
    Jul 11, 2004
    Messages:
    9,644
    Likes Received:
    831
    [​IMG]
     
  10. G.v.P

    G.v.P Stratics Legend
    Stratics Veteran Stratics Legend

    Joined:
    Jul 11, 2004
    Messages:
    9,644
    Likes Received:
    831
    Seems like it would just be a little too much...because then you'd just have Tamers asking for 50 stable slots to maintain an arsenal of weapon-specific tames. Likewise, the DPS from a slayer-tame would be pretty outrageous...I don't know.
     
    CovenantX likes this.
  11. drcossack

    drcossack Babbling Loonie
    Governor Stratics Veteran Stratics Legend

    Joined:
    Feb 25, 2004
    Messages:
    2,727
    Likes Received:
    588
    Greaters already have a pretty high DPS as is, and their firebreath will easily do triple digit damage unless you're fighting something with insanely high resists (say, Cove level 4)

    On "lesser" pets like the WW/Rune Beetle/Dragon/Mare? I wouldn't mind that at all. I still bust out my Beetle & Mare for some of EM Falcon's mobs on LS, since they have a crapload of HP and 80 in all resists. If it gets included at all, perhaps make it so you have to kill so many of a certain monster to get that slayer property? Example: you want a Blood Elemental Slayer White Wyrm. To get it, you need to kill 50 of them. If you kill a large # of something else (even another Elemental-class monster, say Earth Eles), you lose the Blood Ele Slayer property on the pet & it becomes an Earth Ele slayer.
     
  12. CovenantX

    CovenantX Babbling Loonie
    Stratics Veteran

    Joined:
    Sep 9, 2009
    Messages:
    2,766
    Likes Received:
    1,413
    Tamer damage (pets only) is probably around the same as a Mage with 30-40 sdi, over the course of dumping all your mana + meditating and repeating. I don't think the dps would surpass a dexer even with slayer bonuses on pets, Maybe if you could apply the slayer bonus in addition with pack-instinct it would, but then you sacrifice a lot of the ability to tank creatures, unlike a dexer, you'd be able to tank and still maintain a high amount of dps.

    Yea the stable slots might be an issue, I was actually thinking the slayer bonus would be applied to the pet the same way Dragon Barding deeds are applied to swamp dragons though, so you'd be able to "Axe" it off of the pet and replace it with a different slayer type based on what you plan on farming. It would also be a way to make pets better in pvm without effecting pvp much at all.


    If it were something like how popps was describing, then additional stable slots would pretty much be required, since there are so many different types of pets, you'd also need a different pet for each slayer group, and I doubt we'll ever get enough stable slots for what we want right now, let alone enough for something like that.
     
  13. G.v.P

    G.v.P Stratics Legend
    Stratics Veteran Stratics Legend

    Joined:
    Jul 11, 2004
    Messages:
    9,644
    Likes Received:
    831
    That could work :) and as long as there is a Goblin slayer :p too many Goblin players around ;) jk
     
  14. G.v.P

    G.v.P Stratics Legend
    Stratics Veteran Stratics Legend

    Joined:
    Jul 11, 2004
    Messages:
    9,644
    Likes Received:
    831
    hm if I'm calculating right, a dexxer w/ leafblade should be able to do 153 avg damage AIs at max slayer, while a cu sidhe would do 300 given its base damage before resists. a greater dragon would do about 360. would certainly make new revamp stuff a little more fun, I guess, given all the 80-96% resists.
     
  15. MalagAste

    MalagAste Belaern d'Zhaunil
    Reporter Professional Governor Stratics Veteran Stratics Legend Campaign Supporter Royal Knight

    Joined:
    Aug 21, 2000
    Messages:
    18,965
    Likes Received:
    5,451
    I often do 222 on my archer... sometimes at my highest when the thing is discorded I might get 248... I've never hit for more than that.

    I've never seen my GD do much more damage than 60 or 80 to anything.. and to uber mobs he's lucky to do 40 with Fire Breath... Unless he's battling something with NO fire resist or physical resist. Which lets face it in the world of uber monsters we have now that is never going to happen.

    I keep thinking that we ought to be able to put some sort of "Battle claws" on our pets that are like weapons and have a slayer property... this way we would gain the slayer property and not have to have 4500 pets. Makes more sense than breeding target specific pets. A Tamer could carry various sets of claws around and swap them out when needed. Or perhaps the tamer could build some sort of spell that would enhance the damage against certain mobs... Or maybe it might be a talisman for your pet. Tamer puts on a special talisman and pet under your control would do more damage to that sort of mob.... But yeah.... I don't want 4500 pets.. well maybe I do.... but I don't think I'd want to go swap out pets everytime I'm doing something ..... I mean could you imagine trying to do Doom or something and needing a different pet for each room????? How would you do that?!?!?
     
  16. popps

    popps Always Present
    Stratics Veteran Stratics Legend

    Joined:
    Feb 27, 2004
    Messages:
    13,445
    Likes Received:
    461

    Actually, quite a lot of MoBs, especially among the newer ones, often are a "NO TAMER" hunting target....

    Take for example Unbound Energy Vortexes in Shame, while they are an easy (and fast kill) target for a Sampire or combination of, even with a Greater Dragon forget about being able to kill them in anything near an acceptable time...

    And unbound Energy Vortexes are just a mere example of no-no hunting targets for tamers..... many others could be easily made...

    So, pumping up pets is by no means an absurd idea, even when talking about Greater Dragons....
     
  17. popps

    popps Always Present
    Stratics Veteran Stratics Legend

    Joined:
    Feb 27, 2004
    Messages:
    13,445
    Likes Received:
    461
    I can understand the concerns about stable slots, still, from a role playing point of view (Ultima Online, even as a sand box game, still has role playing into it.... and quite a lot of...), the "training" way to get Slayer mods on pets seem to me the most natural and obvious way to go in a game like Ultime Online....

    I mean, what could be more natural and logical then training a pet against a given race, over and over, in order to obtain the Slayer mod on that pet against that race ??

    Well, I do not see much difference in having to swap pets for different hunting grounds (in case various Slayer mods were trained on various pets, one for each) OR having to swap different sets of claws on the same one pet to apply different Slayer mods depending on the hunting ground.
    It still is swapping something, not the pet, perhaps, but an item to apply on a pet....

    The only 1 issue is the stabling slots, IMHO, if that can be solved, somehow, I'd much prefer Slayer mods on pets to be a trainable thing.
     
  18. Thrakkar

    Thrakkar Slightly Crazed
    Stratics Veteran Stratics Legend

    Joined:
    Mar 18, 2004
    Messages:
    1,357
    Likes Received:
    342
    Now this reminds me of something, I already posted some years ago the first time:

     
  19. G.v.P

    G.v.P Stratics Legend
    Stratics Veteran Stratics Legend

    Joined:
    Jul 11, 2004
    Messages:
    9,644
    Likes Received:
    831
    throwing used to yield similar if not better results...I seem to recall 230 AIs versus blackrock golems before they nerfed that. hm. I might be miscalculating the 300% PVM hardcap. I mean, a leafblade per my example has a lower base, but still.

    edit: maybe I'm forgetting perfection bonus ;P
     
    #19 G.v.P, Sep 20, 2014
    Last edited: Sep 20, 2014
  20. drcossack

    drcossack Babbling Loonie
    Governor Stratics Veteran Stratics Legend

    Joined:
    Feb 25, 2004
    Messages:
    2,727
    Likes Received:
    588
    True. Some things aren't tamer friendly, but that's what going in a group is for. For me, I'd like a Fey-slaying Greater Dragon. It takes me 30 minutes to kill Melisande on my own with a full time focus on healing until she's down to 3k or so. At that point I start dumping on her. While I almost always do Mel runs with a group, cutting the time down in half on those occasions when I'm bored enough to solo her would be nice.
     
  21. HugsNKissesUO

    HugsNKissesUO Visitor

    Joined:
    Sep 20, 2014
    Messages:
    15
    Likes Received:
    4
    I'm more excited for Fire Steeds, Unicorns, and White Wyrms.
     
  22. G.v.P

    G.v.P Stratics Legend
    Stratics Veteran Stratics Legend

    Joined:
    Jul 11, 2004
    Messages:
    9,644
    Likes Received:
    831
    I think it might be easier to solo w/ Fey Slayer spellbook and Mysticism than GDrag. Seems to be. RC is OP :p
     
  23. Poo

    Poo The Grandest of the PooBah’s
    Professional Stratics Veteran Alumni Stratics Legend Campaign Benefactor 4H

    Joined:
    Sep 18, 2003
    Messages:
    7,843
    Likes Received:
    2,395
    reptelion..... no

    skree.... yes!

    those little buggers need a serious revamp, they have been useless since day one!
    with such high taming needed for them youd think they would be a good critter, and so many taming slots, but nope, suck.
     
    G.v.P and Zerbee like this.
  24. Jirel of Joiry

    Jirel of Joiry Certifiable
    Stratics Veteran Stratics Legend

    Joined:
    Feb 2, 2004
    Messages:
    1,570
    Likes Received:
    504
    Instead of the pet having the slayer property, how about...........COLLARS! Pet collars with properties! There is already the collar for catching Chicken lizards maybe do something with that where you could use it on any pet. Just an idea.
     
  25. MalagAste

    MalagAste Belaern d'Zhaunil
    Reporter Professional Governor Stratics Veteran Stratics Legend Campaign Supporter Royal Knight

    Joined:
    Aug 21, 2000
    Messages:
    18,965
    Likes Received:
    5,451
    See the trouble with swapping pets out is are you going to leave Doom to go get a different pet after each room? ?? So that would mean you would need 6 or 7 skulls just to do one run. Or bring 2 or 3 pets that will take 10 times longer and die every 2 minutes. . Or only hunt one thing at a time and even some champ spawns have more than one type of mob. So using a different pet for each mob is a bad idea.
     
  26. Aran

    Aran INFRACTION INFRACTION INFRACTION!
    Stratics Veteran Stratics Legend -A-

    Joined:
    Apr 1, 2000
    Messages:
    14,717
    Likes Received:
    1,021
    Nobody would be making you specialize.
     
  27. MalagAste

    MalagAste Belaern d'Zhaunil
    Reporter Professional Governor Stratics Veteran Stratics Legend Campaign Supporter Royal Knight

    Joined:
    Aug 21, 2000
    Messages:
    18,965
    Likes Received:
    5,451
    So its suck and do nothing for damage or pick only one slayer for a 2 slayer spawn... why am I the only one who thinks that is dumb? Does an archer only bring one slayer bow?? No. So why would you want to limit your tamer like that?
     
  28. Aran

    Aran INFRACTION INFRACTION INFRACTION!
    Stratics Veteran Stratics Legend -A-

    Joined:
    Apr 1, 2000
    Messages:
    14,717
    Likes Received:
    1,021
    You wouldn't get the extra bonus of damage, but it wouldn't be "nothing." Last I checked a non-slayer bow still does plenty of damage.

    But hey just dismiss any new ideas out of hand because you don't like them for being imperfect or you wouldn't want to not be at the top because you have to learn a new thing, that's a thing to do here.
     
  29. Zerbee

    Zerbee Journeyman
    Stratics Veteran

    Joined:
    May 12, 2010
    Messages:
    110
    Likes Received:
    61
    I'm all for a pet revamp, (pls buff my favorite pet the Hiryu), but I do not think there should be anything to make already stronger pets any stronger. With the idea of adding "Slayer" type things to pets, especially a GD, think about the risk vs reward aspect of tamers. Mages have to expend mana/generally are not as a durable as a dexxer but are able to dish out constant damage and tune that damage with a slayer spellbook. Dexxers, unless archers/throwers, have to be in the creature's face putting them in greater harm, but in exchange they get stuff like hit life leech to keep their HP up and the sorts.

    Tamers? They can say a word and have their pet tank all the damage and do all the damage while the tamer can either sit back and heal or do damage as well. Tamers should never do as much damage or more damage when compared to other classes. They are the safest classes and the easiest. Look at any other decent MMO, generally the pet classes have tradeoffs in terms of damage and survivability when compared to more direct combat classes.
     
  30. Aran

    Aran INFRACTION INFRACTION INFRACTION!
    Stratics Veteran Stratics Legend -A-

    Joined:
    Apr 1, 2000
    Messages:
    14,717
    Likes Received:
    1,021
    Tamers take a metric **** ton more time and energy to train than a stand in one place dexing monkey or a spam spells to grind in your house mage.
     
  31. Zerbee

    Zerbee Journeyman
    Stratics Veteran

    Joined:
    May 12, 2010
    Messages:
    110
    Likes Received:
    61
    Ah right, forgot chasing bulls all day tires you out so you have to be the most powerful class with a simple typing of a saying right?
    Literally no other template can grab a pet such as a dragon then go farm mobs while literally wearing nothing other than a backpack full of bandaids. The other templates actually require gear.
    Hopefully the devs will be creative enough to do a pet revamp in making other weaker tames stronger/more viable instead of buffing the already boring flood of gdrags we see used in almost every scenario.
    I play a tamer and my god I do not want to see my gdrag make content even easier because I can now apply some sort of "slayer" property to it.
     
  32. popps

    popps Always Present
    Stratics Veteran Stratics Legend

    Joined:
    Feb 27, 2004
    Messages:
    13,445
    Likes Received:
    461

    Good point.

    Well, then the answer to that problem could perhaps be for Tamers something like Bard Masteries for Bards ?

    That is, some sort of magical ritual that only top notch tamers (i.e. with all taming skills, REAL -not through items-, and all maxed out to 120.0) can perform ON THE SPOT (i.e. right by the hunting ground where the change of Slayer Mod is needed...). Perhaps with a reasonable downtime in between the changing of Slayer modifications ?

    just an idea...
     
  33. popps

    popps Always Present
    Stratics Veteran Stratics Legend

    Joined:
    Feb 27, 2004
    Messages:
    13,445
    Likes Received:
    461
    I agree totally.

    With fighting characters being able to do the same if not MORE damage then a pet (even a Greater Dragon) can do, I see no point in limiting characters who use Taming for fighting as compared to melee or ranged fighting characters.

    Ultima Online is a game with a VARIETY of choices BUT, if ranged or melee fighting character clearly are a better option then tamers, it is not a surprise to see less and less players using taming for their fighting grounds and UO is then at a loss because an entire class, the Tamers, gets unused.....

    So, I welcome the ability to be able to use Slayer modification in pets. How ? Well, we can bring up ideas on the best way to implement it but I think Slayer specialized pets is something which the game needs at this point of its life.
     
  34. popps

    popps Always Present
    Stratics Veteran Stratics Legend

    Joined:
    Feb 27, 2004
    Messages:
    13,445
    Likes Received:
    461

    Well, I do not think that in today's UO tameables are too much powerfull at all. If they were, we'd see way more tamers around then Sampires, Whammies, ABC Archers and so forth....

    Instead, it is the other way around and most Bosses of the high kind, need a melee or ranged fighter to be fought solo, NOT a Tamer....
    This alone speaks wonders to me as to which character is more powerfull in today's UO.....

    That said, perhaps a Slayer modification in pets could not just be done generalized but applicable only to certain pets and that it would work only towards certain targets ?

    Obviously, a Tamer does not need a pet to kill in no time an Ogre or an Ettin so, a Slayer mod on a given pet that could apply it, would not work on lesser hunts but ONLY on Bosses or higher end game.... Perhaps this way it would be a bit more coding work but it would make sure that the Slayer mod gets applied and used ONLY where it is needed, on tougher game like Bosses and such, not on low-mid range MoBs....
     
  35. Vor

    Vor Grand Inquisitor
    Stratics Veteran Stratics Legend

    Joined:
    Nov 2, 2003
    Messages:
    4,180
    Likes Received:
    875
    Greater White Wyrm. Pleeeeeese.

    I loved my WW back in the day.
     
  36. MalagAste

    MalagAste Belaern d'Zhaunil
    Reporter Professional Governor Stratics Veteran Stratics Legend Campaign Supporter Royal Knight

    Joined:
    Aug 21, 2000
    Messages:
    18,965
    Likes Received:
    5,451
    Truth is many newer mobs are designed to thwart tamers. The newer mobs do massive area effect damage making it nearly impossible to heal your pet with Vet... They also pull you in and do massive damage... and if you can't stay with your pet you can't heal them.. you also can't heal them when your constantly frozen...

    Lets take Slasher for example... MASSIVE area of effect damage...... falling rocks will kill most tamers .... you can't cast when frozen unlike a dexer who can put on a bandage while frozen a mage has to just take it. Navrey pulls you in or throws you away somewhere.... or your pet that makes it very hard to vet your pet.... Styngian constantly switches targets and does massive area effect damage.... making it impossible to stand near your pet and vet it. Lady M again.... massive area effect damage... Corgul pulls you in and does mass area effect damage... again..... killer for a tamer. Even Greater Dragons don't stand much chance against most of these mobs and don't really do a whole lot of damage to them either.

    Having a Slayer against them would at least help do some significant damage and hopefully shorten the duration of the battle giving a tamer a fighting chance.
     
  37. Petra Fyde

    Petra Fyde Peerless Chatterbox
    Stratics Veteran Alumni Stratics Legend

    Joined:
    Jan 5, 2001
    Messages:
    30,889
    Likes Received:
    5,175
    There is just one 4 slot pet that is even less useful than a reptalon - a skree.
    What I need most is a way to stay with my pet and vet it despite those area effects MalagAste refers to. I didn't stop using my WW because of its lack of power, but because I mostly used it against undead and the lich got 'wither' spell. :(

    Maybe I need a way to steal the shield from a dark wisp? :D
     
    MalagAste likes this.
  38. Obsidian

    Obsidian UO Forum Moderator
    Moderator Professional Premium Wiki Moderator Stratics Veteran Campaign Supporter

    Joined:
    May 21, 2008
    Messages:
    3,143
    Likes Received:
    780
    I would like to see player talismans affect your tame. In line with this, add more slayer options to talismans with no other combat mods (like the current vermin, ice, fire, mage, etc UOML slayer talismans). This is similar to the collar idea but uses existing item slots.

    Personally, I would expand slayer talismans to effects summons too. I think this would be a nice improvement which would positively affect several classes.
     
  39. Warpig Inc

    Warpig Inc Babbling Loonie
    Stratics Veteran

    Joined:
    Jul 2, 2008
    Messages:
    2,416
    Likes Received:
    397
    "It rubs the lotion on it's pet"

    Yes I was part of that years ago talk when we smarter types saw a future of nothing but GD monster hunting coming. As a pack tamer never needed any dragon. With a fighter tamer nothing could replace a pet that cross heals.

    With all the regs and ingredients out there why not give the alky a new job making Pet Slayer Lotions. Purpose made mixes could cover the current list of imbue slayers. And Fey would be a purpose made slayer even if though code mages have not thought to add it to weapon, book and the instrument slayer generated list yet. Fey wings come to mind

    Then there could be a dozen ingredients that have no math to their use. A dozen ingredients that work the same no matter their combination. A dozen ingredients so players are not crawling over each other to obtain them. A dozen ingredients that are not farmed off an NPC axcept maybe bone. Never have enough of bone. Have plenty of the dragon blood and poison sacs and black rock and boura skins/hides, plant pigment, jacking switches (sad in game as in real life can't be used to straighten out the youth), magical residue.......................

    Lets say three of the dozen are in the backpack and you click make now .................. Random Pet Slayer Lotion is made for slaying that is not covered in the imbued list. Any random creature right down to bovine and birds. New creaters added as they are added to the game.

    Lets say there is three of the dozen in the pack and the alky hits make now. This is where easter eggs of random other lotions could happen. Assuming that we all understand easter eggs are really rare to uber rare. Rare chance at a potion that doubles a pet's resists to a cap. Uber rare chance at a lotion that auto skills up a pet to max skill levels replacing that training time. Rare chance for a pet bonding lotion. Rare timed pet lotion that fades a pet into stealth mode and they show when given a command or are casting/doing damage (I miss dungeon combat mining with my ghost fire beetle). Timed pet lotions that work like some those weaver spells do.. UBER UBER rare - so uber rare that it is not worth farming and worth auto banning account if a certain ammount of lotions are made in a period of time if mixing continues after a warning window pops up - random pet dye. Random chance at a lotion with a timer polymorph for pet.

    The Pet Slayer Lotions ............................. I hate to have to say it .......................................but you know it must be said .....................................stack. Stack bottle wise and applied slayer type also up to three. Older applied slayer gets bumped if a forth is applied.

    The Pet Slayer Lotion has a timer on how long it last based off the number of pet slots a pet takes up. The burn time on a 5 slot GD would work as long as that window of time a weaver is tossing out WoDs. A single slot pet would last from start of hunt to the average time a player would need to make a bank run to onload booty.

    Pet Slayer Lotion applied to a pet makes it weak to creature types like EoO or holding the wrong slayer does. Take more damage and do less damage to the off type.

    Pet Slayer Lotion type slayer that matches the pet type used on does a lich like HP bleed. Reptile Slayer lotion on a dragon is bad. Dragon Slayer Lotion on a dragon is really bad.

    Pet Slayer Lotion has a 10% off chance to be made with the "Stinky" title extending the lotions timer. 5% increase for having natural GM taming and/or animal lore and/or vet for each skill.

    Oily Rags used by a pet's owner on it removes all slayer lotion effects.

    Alky one use recipe (looks like a recipe - works like an igredient) teaches a pet a future added random "TRICK". Who doesn't want to see a GD roll over and give itself a dust bath like a horse? add tricks over time. Recipes spawn off boss and chest drops.
     
    #39 Warpig Inc, Sep 21, 2014
    Last edited: Sep 21, 2014
  40. Mandrake of DF

    Mandrake of DF Lore Keeper
    Stratics Veteran

    Joined:
    Oct 13, 2009
    Messages:
    854
    Likes Received:
    323
    I would love pet breeding! I'd love to breed, and raise my own dragon...start as a little egg, then it goes through different stages - and you need to fight and spend time with it for to raise it. And - finally, you get a greater dragon or similar.
     
    CovenantX and Vor like this.
  41. Vor

    Vor Grand Inquisitor
    Stratics Veteran Stratics Legend

    Joined:
    Nov 2, 2003
    Messages:
    4,180
    Likes Received:
    875
    That's pretty cool idea.
     
  42. Warpig Inc

    Warpig Inc Babbling Loonie
    Stratics Veteran

    Joined:
    Jul 2, 2008
    Messages:
    2,416
    Likes Received:
    397


    And - finally, you get a greater dragon or similar "And - finally, you get a greater white wyrm or greater rideable giant artic scorpion" There I fixed it!
     
  43. Dag Nabbit

    Dag Nabbit Seasoned Veteran

    Joined:
    Jan 7, 2013
    Messages:
    464
    Likes Received:
    350
    So it really boils down to this. "I want my greater dragon,that has 1,000 to 1,200 hit points,to be given the ability to do triple damage against what I like to farm." Am I the only one that see this as unfair? I say we make it even by giving my sampire the ability,or item,to boost his hp's up over 1,000 and we'll call it even.
     
  44. drcossack

    drcossack Babbling Loonie
    Governor Stratics Veteran Stratics Legend

    Joined:
    Feb 25, 2004
    Messages:
    2,727
    Likes Received:
    588
    You sure you play a tamer? It's actually quite difficult, depending on what you're facing. You have to know how each individual monster works (necromancy, retargeting, etc) and what a safe distance is (if applicable) for killing them. Sampires/Dexxers and mages don't have that problem. Sampires can just go toe to toe with (most) things and keep themselves alive with Armor Ignore. Mages can cast @ a distance and use SDI - 42% SDI Hailstorms on my Mystic Mage did a max of 181 to a greater dragon last night (and similar damage to Rikktor after he was Disco'd), and that's just on 4 pieces.
     
  45. Riyana

    Riyana Operations
    Administrator Moderator Professional Governor Wiki Moderator Campaign Patron

    Joined:
    Sep 14, 2012
    Messages:
    3,422
    Likes Received:
    2,904
    I would just like for a cat pack to be a more viable option. :p

    No, really, pack instinct is really neat but isn't especially useful since new tamers just pop a Mythic token, jewel up, and buy a greater dragon anymore.

    My suggestion for taming: make it real skill only and remove it from SoT list. :devil:
     
    Speranza likes this.
  46. popps

    popps Always Present
    Stratics Veteran Stratics Legend

    Joined:
    Feb 27, 2004
    Messages:
    13,445
    Likes Received:
    461

    Indeed, at least tamers who invest 360 skill points + magery (to gate) should DESERVE a way to be able to tackle those bosses which are currently a no-no be it because of massive area effect damage which makes it impossible to heal your pet with Vet or because of their ability to pull tamers in and kill them outright...
    Not to count those like Unbound Energy Vortexes which hardly take any damage from pets, even a Greater Dragon can't scratch them...
     
  47. popps

    popps Always Present
    Stratics Veteran Stratics Legend

    Joined:
    Feb 27, 2004
    Messages:
    13,445
    Likes Received:
    461
    This is something I have always dreamed of in UO, be able to raise my own pets through mating them and growing,tending, cuddling their offsprings...

    Perhaps the gardening code could be adjusted to wotk for pets ? If so, then only the graphics for the various ages pets would be needed to be worked on..... it would be a blast !!

    It woul be yet another feature that NO OTHER GAME out there has............
     
  48. popps

    popps Always Present
    Stratics Veteran Stratics Legend

    Joined:
    Feb 27, 2004
    Messages:
    13,445
    Likes Received:
    461
    There is lots of MoBs which currently Sampires, Whammies, ABC archers etc. can tackle with ease but which Greater Dragons do not hold a chance against....
     
    #48 popps, Sep 21, 2014
    Last edited: Sep 21, 2014
  49. The Zog historian

    The Zog historian Babbling Loonie
    Stratics Veteran

    Joined:
    Feb 25, 2010
    Messages:
    2,165
    Likes Received:
    870
    Gating is unnecessary since a pet should be bonded anyway, and 360 points are not that many for a template that may not deal the most damage but doesn't have to take damage and can heal every few seconds.
     
  50. popps

    popps Always Present
    Stratics Veteran Stratics Legend

    Joined:
    Feb 27, 2004
    Messages:
    13,445
    Likes Received:
    461
    Well, still, magery is needed for when the pet cannot be healed through vetting which, unfortunately, in today's UO happens more and more with newly released moBs.......