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Stygian Abyss: buggy worldbuilding

Discussion in 'UHall' started by Elric_Soban, Aug 19, 2009.

  1. Elric_Soban

    Elric_Soban Babbling Loonie
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    Anyone else falling through the floor, getting stuck, walking/flying *through* walls etc. ? Rubberbanding for no apparent reason, unable to move past empty spaces for no apparent reason?
     
  2. Farsight

    Farsight Crazed Zealot
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    That happens with every new land development, from the original UO to the second age to Ilshenar etc.

    What you need to do is report the locations in a bug report and they'll most likely fix it.
     
  3. T'Challa

    T'Challa Certifiable
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    You should have seen T2A beta...
     
  4. Xalan Dementia

    Xalan Dementia Slightly Crazed
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    are you using the enhanced client? i noticed right away with the new client, when flying its hard to get a feel for which tile your standing on.
     
  5. Draconi

    Draconi Most explosive UO Legend
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    lol!

    It's always good to remember those days. Back when CD space was limited, so they *procedurally* generated the T2A landmass with algorithms...

    Gave our worldbuilding team nightmares during KR when they were trying to fix the crazy height problems.
     
  6. RichDC

    RichDC Guest

    Is there not the little red "laser" beam below you on the enhanced client??

    I noticed on 2d there is a dot on the tile your standing on.
     
  7. Xalan Dementia

    Xalan Dementia Slightly Crazed
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    ah yea the red dot thing, forgot they added that. last time i was on the enh. client it wasnt added yet.