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Suggestion for spawns

Discussion in 'Project Gorgon: Ask the Devs' started by Saker, Oct 6, 2014.

  1. Saker

    Saker Visitor

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    I remember playing some very generic asian-market game a few years ago. Very generic but it did have one thing that was interesting! If a lot of a particular kind of mob were killed within some period of time it would cause a higher level kind of mini-boss to pop that would I belief specifically (from a larger agro radius) attack people who were attacking it's kind. Kill rats and a bigger super-rat would pop. It would drop better stuff then the generic mobs of course. I always thought that was a interesting feature.
     
    Helio and awollsd like this.
  2. Mortitia

    Mortitia Visitor

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    That is already the case with orcs (warmaster), werewolves (bleddyn), gaz-uraks (fluffy), bears (human guy), tigers (old fangsworth), pigs (old snouty) but it could always be extended to others :)
     
  3. eggsalicious

    eggsalicious Adventurer

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    You sure? All of these seem to appear almost immediately after they're buried (altho the loc may be different).