OK we all know the point system is... a mess. I'm not going to go into that. What I do want to get into are the pvp'ers in factions, but who don't play factions. We all know who they are and they drive me nuts. "Hey, will you help run sigs/defend?" "Naw, I'm good." *runs off after purchasing faction item* :gun: What I'd like to see is the tying together of the faction system with points. Here's my suggestion: The decay rate of faction points should depend on the number of towns your faction owns. So the more towns your faction owns, the less the decay rate. If your faction doesn't own any towns, the decay rate percentage needs to be jacked up rather high. Of course my above suggestion won't work with the current sigil timers... but I have hopes that that will go away eventually... pretty please?