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Suggestion: When a Bane Dragon is Tamed, Allow a New One to Spawn

Discussion in 'UHall' started by Taylor, Jun 23, 2010.

  1. Taylor

    Taylor Former Stratics CEO (2011-2014)
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    We have witnessed a trend on Atlantic: when certain players tame a bane dragon, they spend the next few hours hiding nearby to prevent additional bane dragons from spawning. No additional tamable bane dragons can spawn on the entire shard during this time period.

    This problem is easily remedied. Once a bane dragon is tamed, allow a new bane dragon to spawn. This will not prevent grief-killing, but it will prevent the problem noted above.

    What do you think, devs? Is a solution like this possible?

    Thanks!
     
  2. slaveone

    slaveone Guest

    Yeah i agree that or make T2A bane dragons tamable. Or just have EA come out and say that bane dragons will always be in the game from here on out. This would make people stop in a heart beat as it would then be even more pointless than it is right now. Whatever smuck is doing this really needs a RL beat down....
     
  3. ACB1961

    ACB1961 Lore Keeper
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    The devs really underestimate griefers, exploiters, etc. There is a whole segment of humanity that lives to hurt other people, particularly if they cannot be harmed in return.

    No one person should be able to dominate or control this game.
     
  4. In 30 minutes on Europa today I had 2x the amount of tames I had in 9 hours on Atlantic yesterday.
     
  5. Mapper

    Mapper Crazed Zealot
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    I always assumed Europa didn't have that many arses, Nice to see that be proven.
     
  6. WarUltima

    WarUltima Babbling Loonie
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    Open a spot in fel so reds can tame these too.
    IMO it's a fair trade. You can be in tram and enjoy your zero risk from other players but you will have to put up with grifers running around godmode. Or you can do it in Fel, where the better team/player wins, player justice/pure brutal force rules, ZERO grifers.

    Before someone starts to whine about ganks I suggest you to make more friends, and if you complain about someone kicking your ass 1v1 then as I said, he beat you he keeps the spot, you can always run back to trammie spot and cross your fingers that people dont grief you. :thumbup1: but hey at least YOU WILL NEVER LOSE TO ANOTHER PLAYER (which is pretty much why tram is so popular, because everyone is a winner).
     
  7. AzSel

    AzSel Lore Keeper
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    Should be a bane dragon spawn in fel, for sure.
     
  8. Mark_Mythic

    Mark_Mythic UO Legend
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    Making them repop faster is possible but is not at all easy. I'm sorry some people are being jerks about it. Wait till next week and I expect they will have left.

    It is not the policy of UO to get involved in these kind of disputes between players because it is so hard to prove griefing when a person tames a bane dragon, and then starts hunting with it in the dungeon where he/she got it.

    Take this as some comfort. These dragons were designed to balance with the Dread Warhorses because I kept hearing reports on these boards for the return of the DW for the sake of PVP balance. I wanted to level the playing field in PVP but not diminish the rarity of the DW. So, Bane Dragons will not be there forever, but they will be there till I'm satisfied that most people who want one had a chance to get one.
     
  9. Cetric

    Cetric Grand Inquisitor
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    If that is the case, will the blackrock stew always be the only thing these suckers eat?
     
  10. I disagree Mark. They should spawn from here on out as should the dread warhorses. Were the dread warhorses not acquired via the use of an exploit? Why let those who either used the exploit to get an uber-rare mount or those who bought the result of a very obvious exploit continue to enjoy the fruits of their violation of the ToS?

    While I'm at it, what ever happened to silver steeds and their opposite (can't remember what it was called now)?
     
  11. The playing field should not be level. You're making it meaningless to be a long term player by continually devaluing the sense of achievement and measures of success.

    You did it with the AOS +5 stat, you did it with Replicas, ToT, and I'm sure theres other things. It no longer matters if you were around for something because it'll get released again anyway.
     
  12. Metalstorm

    Metalstorm Seasoned Veteran
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    Stuff like that is one of the problems with a high pop shard.
    There's many advantages to a busy shard but the sucky stuff gets boosted as well.

    I was on Napa last night a little before the server was getting ready for down time checking out the bane draggies. There was only one person there that I could see and when I began taming he would pop in every few seconds and bestow greater heal spells upon me.

    As soon as I succeeded he ran off. I almost went to search for him to say thanks but then I figured the very best thing I could do is get the dragon the hell out of there so the next will spawn and he could get back to doing his thing before the server went down.

    So that's what I did then left a 'thank you' message on the Napa forum.

    I really don't see the point of holding up a spawn unless you're on of those selfish "me me me!!!" kinda people who want to purposely prevent peeps from getting these beasts so that they can be among the very few that possess them.

    That just plain sucks.

    My shard may be ghost town of a shard but so far, everyone I have met here has been really freaking cool.
     
  13. It Lives

    It Lives Lore Master
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    NO, The Dread Horses were pre-announced tames. Not only pre-announced, also announced that they would be limited to the duration of the event.

    The event lasted a considerable time and those with activated accounts and a tamer reaped the rewards. NO exploit was involved.
     
  14. chuckoatl

    chuckoatl Guest

    Where did you hear that? I tamed like 15 mares. You dismounted the rider, damaged the dread. Killed the rider, tamed the DW. What part of that is an exploit?
     
  15. Aristillus

    Aristillus Guest

    You are thinking of the black horses from faction guards...No exploit used for dread warhorses.
     
  16. Poo

    Poo The Grandest of the PooBah’s
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    so if they are to level off pvp in fel, then why dont these spawn in fel somewhere?

    i have a red tamer who would like one.
     
  17. TheGhostRaider

    TheGhostRaider Journeyman
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    After you finish taming the Bane, just recall out so a new can swamp, it take 30 sec. that all.
     
  18. Felonious Monk

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    Might want to actually Read the op before posting....or not
    +1
     
  19. UOKaiser

    UOKaiser Guest

    Agree 100%. Though I dont agree with the griefters even if there purpose is to keep dread mare and the banes rares instead of farmed to hell. They might be doing it for a noble cause of making sure everything that comes out doesn't become as empty as picking up a weapon in a shooter that is discarded at the end of the round and understand how much that damages the game but I still hate griefters.
     
  20. Taylor

    Taylor Former Stratics CEO (2011-2014)
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    The whole point of this thread was to point out the following: there's a problem on Atl with a particular person taming the bane, then hiding nearby to prevent additional banes from spawning. This was stated in the first sentence, of the first post of this thread.
     
  21. Tina Small

    Tina Small Stratics Legend
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    "Noble cause"?? When we all pay the same to play this game, trying to make sure only a handful of people can get any particular item is a "noble cause"??

    What a bunch of baloney.
     
  22. No it isn't, its really simple.

    If a Stealth Archer spends the entire day waiting for people to begin Taming attempts on subdued Bane Dragons before attacking them, then he isn't hunting, hes griefing.

    If someone Tames a Bane Dragon and sits on the server blocking the respawn then they are interrupting other players game play, "but how do you know hes doing it deliberately!" quite simple he told us, all of us it was in at least 6 peoples journals and he also re-said it in front of the GM who was too stupid to understand that the problem he was addressing (kill stealing) was not the problem anyone was paging about.

    There used to be a time in UO when GM's actually dealt with the stupid childish assholes that you continually cater to now they just threaten to ban the pagers if they keep paging.
     
  23. Felonious Monk

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    ^This^
     
  24. Dryzzid of Atlantic

    Dryzzid of Atlantic Journeyman
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    Alright, that is one scenario where perhaps griefing isn't intended. Maybe the player doesn't even know that keeping the dragon in the SA prevents it from spawning again. That isn't necessarily common knowledge.

    However, what about the scenario in Lord GOD's post above?

    Where in that scenario is there room for misinterpretation of the griefing player's actions?

    Allow me to provide another scenario; a true story from today on Atlantic.

    After seeing a guildmate with a fresh bane dragon tame, I ask him if he just got it. He tells me yes, and that the people down there are taking turns taming them and that there is a line. I can't believe it, so I go to check it out.

    Sure enough, there are at least 15 people taking turns taming. People from all different guilds, some not in guilds. Everyone was chatting pleasantly and working together. There was an organized line. One warrior was subduing all the new spawns, and the group healed and invis'd the current tamer trying to tame. I was amazed. I honestly don't expect this kind of teamwork most of the time and seeing this was truly a breath of fresh air.

    Then comes in a stealth archer. This person hides next to the group and when each new dragon is subdued, he killshots it. He is asked COUNTLESS times by everyone there to stop, but of course he doesn't. He then lures over hell hounds that were cleared from the area, and eventually lures the Slasher of Veils down as well. While doing all this, he proclaims that he is doing it all on purpose and is no doubt deriving a huge amount of pleasure from it.

    So all the teamwork and cooperation, all the fun, of 15+ people was ruined by the MINIMAL efforts of one player.

    Perhaps the saddest part is that we continue to have no avenue to go down in resolving issues like this. Paging a GM is a useless effort. There is no point in waiting an hour or longer in the queue only to have a GM show up and do nothing. In addition to that, most griefers seem to know that once they disrupt a group or a setup like that, people don't stick around long enough to wait out the GM queue.

    What are we supposed to do here? Where do we turn? Words like "wait it out" and "the event will go on long enough" are not comforting here because they do not address the core of the issue.

    I am not attempting to say that you, Mark of EA, are responsible. I'd go as far as suspecting that no one on the Dev Team has hands on control of the GM staff, as it has been outsourced in the past and probably is in the present. That is information that it seems we, as players, are not privvy to.

    What I am trying to do is illustrate how bad a good thing can become when griefers are given free reign to do as they please. Whether or not these players are doing this for fun or are attempting to control the bane dragon market, they are griefing other players in the process.

    EA's laissez-faire policy on player griefing only demonstrates it's lack of care for the honest players who play Ultima Online for fun, and do so not at the expense of other players' fun.

    Maybe the Dev Team itself isn't responsible, maybe it is. Maybe it is out of your hands, maybe it isn't. If it *is* out of your hands, I can only hope that someday, maybe someday, EA will give some well needed attention and staffing upgrades to its #1 MMO. If it isn't out of your hands, then I really hope that someone up there does something soon.

    Before all of the honest players are gone.
     
  25. Myna

    Myna Guest

    let them spawn in the whole abyss not at one spot only .... so people have something to do searching it and no spot will be camped .... simple solution
     
  26. lols

    lols Guest

    It's not that the spot is camped, it's that.. like take Pacific for example - a certain guild has had two players at bane dragons since they started, I think their guild is taking shifts.

    These two people kill every bane dragon that spawns that people are trying to tame - until today when one tamed one. She then decided to sit under the silver sapling tree on her bane dragon, for TEN HOURS, knowing that no other bane dragons would spawn until she left the abyss..

    So even if the spawn place was random, the fact that only one spawns at a time, is allowing people to grief others.
     
  27. Coppelia

    Coppelia Guest

    You guys have a short memory. When creatures were respawning right after someone tamed them, that was creating overcrowded areas where tamers were training. Gazillions of hinds, etc.
     
  28. longshanks

    longshanks Guest

    This is the price of trammel unfortunately. You have a dev team that does not consider this ruining others game play, yet the player base has no way to prevent this type of action.
     
  29. phantus

    phantus Stratics Legend
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    :lame:

    Corporate cop-out Mark. Anyone with 2 brain cells to rub against each other can tell when someone is griefing. A GM could simply ask people who have tamed one to leave the server and allow another to spawn. If they didn't they could move them manually. If they did it a few times word would get around. Instead, you will continue to foster the idea that UO is a griefer paradise and the customer service is garbage.

    Thank you for playing Warhammer Online
     
  30. Shelleybean

    Shelleybean Certifiable
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    Honestly I feel the gms could do a lot more about this, but I guess that's not your call. Can you have them spawn in more areas though? If there were 50 spots where they spawned, it would be a lot harder for the griefers to dominate every spawn area.
     
  31. UOKaiser

    UOKaiser Guest

    Yep we all do. But those who work harder deserves more than those who sit around doing nothing. We only pay for the access to the game. What we do with it is on us. Some players pay more as they have more accounts other players have payed more as they kept there account open longer. Does this mean these players automaticaly get more than hard working players just by sitting in a house looking at the fake rain of UO for 10 years?

    Like I said I hate griefters and I hate there methods no matter the reason. Some are doing it just because there idiots others are doing it to lower the competition and yet others are doing it for noble causes as stopping the abundance of everything and trying to stop public shards from becoming just overglorified test centers.
     
  32. [JD]

    [JD] Guest

    i agree with putting a 2nd bane spawn in fel.

    since you seem to want people to buy stygian abyss to get them, place it in the primevil lich lord fel/abyss camp. that way reds can get it, and "player justice" can be handed out to any asshats who try to grief.

    in the mean time reds, use soulstones..
     
  33. Gal

    Gal Guest

    The only reson those bane dragons are spawning at the Slasher and will not spawn in Fellucia is profit. EA wants people to buy the SA expansion so another way to twist peoples arms in buying that is making the spawn in the Abyss. If the bane dragons would of spawned in Fellucia as well, then it would of been one less reason to buy the expansion. The sad thing is that EA is so profit motivated that they care less about their community/clients and more about milking the cow.
     
  34. Taylor

    Taylor Former Stratics CEO (2011-2014)
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    I spose...but, speaking as a member of UO's largest guild, I think that most folks have upgraded at this point. The expansions worth buying, if you haven't upgraded.
     
  35. Thunderz

    Thunderz Certifiable
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    You think putting a spawn in fell will make things better???

    It'll be worse as guilds then will kill all the ones in SA and camp the spawn in fell with 20 reds and end up as them having the only Bane dragons on that server rofl.

    No thanks, there will be no chance for anyone to get one then.

    Thunderz
     
  36. Gal

    Gal Guest

    I for one am playing on a low pop shard wouldn't mind some pvping options by making a spawn in fel. other then that having it spawn both in the Abyss and Fellucia couldn't be worse then having it spawn only in the Abyss
     
  37. longshanks

    longshanks Guest

    This does nothing to help the people of trammel.

    It will foster some pvp.

    It will also allow zerg guilds to fill their stables with top notch dragons which in a years time will be worth a considerable sum.

    The griefing will subside over time. The Dev's have given us assurances that the event will go on long enough so everyone has a chance to get a Bane Dragon. Most of the griefers are of little brain anyway. In time they will forget what they are doing and move on too bother someone or something else.
     
  38. R Traveler

    R Traveler Babbling Loonie
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    DW spawned at cove and papua on each facet, 3-4 at each location each wave each 2 hours. Not so easy to control all spots, many had chance to tame.

    Bane dragon spawn at single spot, which can be 100% controlled by single griefer.
     
  39. Wenchkin

    Wenchkin Babbling Loonie
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    So instead, add an extra tram spot and a fel one. 3 sites, give everyone a better chance and make it harder for griefers to control the spawn.

    Wenchy
     
  40. Bardie

    Bardie Lore Keeper
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    ^ this /qft
     
  41. DarkVoid

    DarkVoid Guest

    I think rarity vs desirability is an issue here. People most want what they can no longer get, for whatever reason. If you are going to take away bane dragons when the event is over, you could at least have tameable ones turned on in some other spot, same with the DW.

    If players at least have a chance of getting a tameable, then it is much better than having to put up with griefers all the time who have nothing better than to show that they can 'killshot' someone else's prize out of existence before they can claim it.

    I do not care for rare and unobtainable pets, mainly because one time tameables really don't fit at all well with the longevity UO is experiencing.

    EA/Mythic Devs could quite easily have spawned up to 10 bane dragons throughout a dungeon as large as the Abyss, what is the issue there that's stopping you?

    EA/Mythic Devs could also invent "instance taming", that is, once someone drops the bane dragon's HPs down to where it could be killshotted by someone else, that person still gets a chance to tame their bane dragon, irrespective of whether someone else "kills" it. Just make the usual instanced corpse drop if someone killshots it, and the monster's ghost (with all it's stats/abilities it would have if it were alive) remains there for players to tame, but since it's already dead, it can be tamed without getting killed, and will automatically resurrect blue, be temporarily unattackable, and will not obey attack orders for a period of time, all on being tamed.

    As for the issue with the spawn being blocked with the tamed dragons WHY, for the UO God's sakes, have EA/Mythic Devs not FIXED this already???? It is a simple matter of writing and testing the required code to tell the server that tamed bane dragons do not count, respawn another bane dragon as per spawn rules for bane dragons. Who cares if the bane dragon just got tamed, get this tamed one taken off the no-respawn list, reset the condition of the no-respawn list, and go do the next bane dragon everyone is waiting for. If having them around killing spawn is an issue, simply have the owner and their newly-tamed pet auto-popped on successful taming, make the message clear that if players want to fight the spawn with bane dragons, they'll have to come back in again. If they're not good enough to whittle down a bane dragon, and survive to tame it, they should have to come back to their corpse in the Abyss if they want their stuff back. Risk versus reward.

    To all EA/Mythic Devs, this is what you do, you develop new features and improve existing code. So please start doing it! Stop already with this "one time forever" nonsense, it makes absolutely no sense whatsoever for it to be a so-called "feature" in a game like UO.
     
  42. olduofan

    olduofan Guest


    I totally agree but remember They Seem To cater to cheaters and screw over the ones that never have just like with the rare color clothes and other things. maybe 1 day we will have a team that doesn't have this mentality " I wanted to level the playing field in PVP but not diminish the rarity of the DW " this makes me sick they wonder why so many have quite all b/s :(
     
  43. Ender

    Ender Crazed Zealot
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    Oh the immaturity of some UO players...
     
  44. Tina Small

    Tina Small Stratics Legend
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    Sorry, Mark, but telling us that you don't get involved in disputes like this, especially when someone says things in-game to indicate they are trying to grief people, is not an acceptable answer. I'm not sure you guys understand the damage this "non-policy" of EA is doing to the game. It's definitely given me food for thought about whether or not to renew my UO subscriptions since I read your response--and I'm someone who is lucky enough to already have a couple of bane dragons. I can only imagine the frustration and dark thoughts of people who only play on one of the shards where the game's real psychopaths are running the show.

    People who are willing to put in the time and effort to acquire something being denied that opportunity by small-minded idiots while the developers take a hands-off attitude about the situation conveys the message that either (1) you guys really don't understand your customers, (2) you just flat out don't care, and/or (3) you secretly despise us all and are sitting back and laughing at the drama you've caused for your pixel-crack-addicted customers.

    If you give a damn about keeping paid subscriptions from your average customer who actually has a job that has nothing to do with UO and works for a living and therefore doesn't spend every single non-working moment in UO, you'll stop trying so hard to cater to the rares collectors. Maybe you'll wake up to the reality that many of your customers have probably just about reached the end of their tolerance for people who think they can operate outside the rules and for whom greed is a virtue instead of a vice. I for one am not sure how much longer I will help subsidize the continuing saga of UO, where the greedy get richer and more boastful by the day and the rest just quietly give up and leave.

    Maybe this is the sign that some of us who have been struggling with cutting back on our time and money spent on UO need to really get serious about making that decision. Maybe we need to look at Mark's answer and consider how much longer we want to sicken our souls by exposing ourselves to these situations day in and day out. If we maintain some sanity about it and realize it's still just a game and not real life, UO has the potential to bring us small daily gifts of happiness/joy/whatever you want to call it because of the opportunities it gives us to have positive interactions with other people. However, this continuous exposure the last few years (at least for me anyway, maybe longer for others) to pure unadultered greed and nastiness that in many cases seems to be deliberately orchestrated by the game's designers and developers....I don't know. Is it really worth paying for that? Conflict, drama, whatever you want to call it...I understand it is for many people one of the things that draws them in and keeps them playing. However, this situation and some of the other stuff that's been said around here lately regarding oh so many things about UO are really making me sit back and ask myself why continue with UO. I'm not looking for the game to become one where there's never any conflict between good and evil. But this insidious trend towards "evilness" and nastiness always appearing to be rewarded or outright encouraged and rarely, if ever, punished just feels so very very wrong.
     
  45. olduofan

    olduofan Guest


    SIGNED & WELL SAID (im down to 2 acc and after i finsh setting up my vendors ill only have 1 Im not going to keep supporting this team after seeing so many effed-up remarks like this and from cal) :lame:
     
  46. Scarab

    Scarab Guest

    Atlantic later the same night:
    [​IMG]

    if someone is afk spawn blocking, they should get auto-logged out unless they have a script running. so I paged on him for unattended macroing thinking maybe that would get someone's attention. three hours later I took the above picture
     
  47. Aristillus

    Aristillus Guest

    Well said Tina. I personally have not even tried to get a bane dragon, and really don't care to much if I do. But the inability (or lack of caring) of EA staff to stop griefers in situations like this and more so at their own EM sanctioned events, helped me to decide to speak with my dollars. I am now down from 3 accounts to one, and the jury is still out on if I will continue to play at all.
     
  48. Dryzzid of Atlantic

    Dryzzid of Atlantic Journeyman
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    Very well spoken, Tina.

    And of course, the same person from Scarab's post is sitting on top of one of the buildings by the Slasher, out of the reach of spawn, untouchable, sitting on the only bane dragon. If someone would do this at 5:45am and sit there all day, 0 bane dragons would spawn. Apparently we are all supposed to just "wait this out" on a timed event. Yay.
     
  49. Splup

    Splup Guest

    How about just make the ones spawning in T2A fighting zone, Fel and Tram tamable? This problem would be considered solven... Or make tamable Bane Dragons spawn in couple places in T2A, fel and tram.

    It really can't be that hard, seriously.