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swing speed increase

Discussion in 'UO Warrior' started by mpjlosers, May 11, 2009.

  1. mpjlosers

    mpjlosers Guest

    I have a good weapon but it needs swing speed increase. Is there a way to add that to a weapon and if so how..thanks in advance
  2. Assassin armor adds up to 20% SSI, if you can find all the pieces, 5% per piece for the 4 piece set.

    If it is a bow or wood crafted item (not all can be enhanced because of a program bug), you can add 10% SSI by enhancing with Ash wood.

    Other weapons can be enhanced with the new imbuing skill when SA expansion comes out, but each item can hold only 5 max mods. Not sure on the details whether you can remove existing mods to add others, or if you can imbue an item to add more than one mod. I haven't kept up with those details. So, if it is really good except for SSI, keep it to imbue.

    Hope that helps.
  3. Wolfman

    Wolfman Seasoned Veteran
    Governor Stratics Veteran Gilfane

    May 18, 2008
    Likes Received:
    If it is a wooden weapon, enhance it with ash wood,....if it is not a wooden weapon, the answer is : NO
  4. That's not quite right... as I said, imbuing will be available with SA, and can increase swing speed up to 30 SSI.
  5. RichDC

    RichDC Guest

    Oh another way to get SSI, is the hat(cant remeber name) and turquiose rings.
  6. Ya, I forgot about the ring... but can't think of which hat you are referring to. Can you remember the name and how much SSI?
  7. RichDC

    RichDC Guest

    I couldnt no, so i searched for it...its called Daimyo's Helm and has 10%SSI.
  8. silent

    silent Lore Master
    Stratics Veteran

    May 12, 2008
    Likes Received:
    Hmmm has anyone successfully built a sampire harness using the assassin armor? Just imagine the damage an ornate would put out if you had 30 on the weapon and 20 on the suit.
  9. Aibal

    Aibal Slightly Crazed
    Stratics Veteran

    May 14, 2008
    Likes Received:
    I think Conner Graham rolls like that. you'd have to ask him. If you could find the right jewels/weaps to get your DCI, I can imagine it would be devastating.
  10. I don't have to imagine it. :D

    Using an Assassin suit, as a friend of mine recently discovered, is a whole different experience in Sampirism (yes, new word, catch phrase, what have you). It's not easy getting it set up, but once you do......w.o.w. (watch out world). :D
  11. Connor, can you elaborate?

    I'd be interested to hear about the set-up using Assassin Armour and the extent to which the added SSI is more usful than the mods you can have on a normal, high-end suit.

    Surely finding 40 lmc, 45 dci and 100 di on a weapon, two jewels and a helm is night on impossible?

    Also, have to tried working in the Daiymo Helm? Is there a cap for SSI? Because, if not, you could run with 60 SSI on an Ornate?

  12. The Daimyo Helm is garbage with resists, and with the set, you get some very big holes in both fire and cold, not to mention low dex if you don't go with M&S glasses. The suit is 4 pc, so that leaves only the head and neck available to get the majority of the resists that you need, with also needing to have resists on your jewels. You won't get hardly any LMC unless you find some godly jewels. My suit has 31 HCI and 36 DCI with MR 2 and LMC 7.

    It's hard to elaborate on the difference in combat when using the suit as it has a lot to do with the SSI and when to cast different spells because of it. It's just different with how you have to react to things. For example, when using my Rune Blade, I can take 90 points of damage without a Stam Leech going off before I'd have to chug a pot or hit Divine Fury (120 points with my Twink Scim). That's something you can't do in a normal suit, with the timing of spells like Evasion and DF being used at different times than you'd normally use them at.
  13. Okay

    That kind of makes sense.

    Do you prefer it to a normal suit?

    Also, if I was making it, I would have thought it better to sacrafice HCI for more LMC, DCI and DI and rely on Lightning Strike and fighting single targets.

    But you still went for HCI, right?

    Do you have any idea of the swing speed in seconds of an Ornate axe at, say 30 SSI and 60 SSI (with full AA set and D Helm)?

    Lots of questions, I know...
  14. Farsight

    Farsight Crazed Zealot
    Stratics Veteran

    May 12, 2008
    Likes Received:
    After you have the assassin set, you have a helm, a gorget, a ring, a bracelet, a weapon and a talisman in order to make up the resists and whatever else you need to add to the set.

    That's 4 pieces which have 5 mods each (ring, brace, helm, gorget) in addition to whatever you can pack on to your weapon.

    One of the mods on the ring and brace should be 15% DCI. Then if you use the folded steel glasses, your DCI is covered.

    Another mod could be 20% or more DI. Combined with a conjurer's trinket, you would get close your 100% DI from most weapons.

    Now you've used 9 mods out of your maximum 20 from four pieces (folded steel removes the rest of the mod options for that piece). You'll definitely need to make up some of your resists (everything except for physical) and if you want, LMC.

    Add in a super-gorget (if you can afford the assassin set, you can afford this) with high resists in each elemental resist in addition to the max base. At this point, your resists are at 70/high 50's/mid 50's/70/high 60's
    And you still have one mod on your gorget and 3 mods each on your ring and brace.

    If one of those mods is LMC, you can have a max of 24% LMC and still have two mods each on your jewels. Of course, you need cold and fire resist, so you have all 70's, max DCI, 24% LMC and max DI with one mod over each on your ring and bracelet. That can go to nearly anything... dex, str, int, HCI, etc.

    And you still have 5 mods to add from a weapon, which I don't count because weapons get switched out all the time.

    Suit building is fun!
  15. Nice work. I enjoy suit building too, to an extent. It's a good brain teaser.

    Does that write up take into account the negative effect of running vamp form on fire resist?

    Or do you choose not to run vamp form, and rely on curse weapon with high spirirt speak instead?
  16. I always run in Vamp form. SS is only used when I'm fighting something that does serious damage with every hit and extra life leech is needed to compensate.
  17. Is mana a problem?

    Have you considered trying to work meditation into the template?

    I can't remember if you can passively med while holding a non-SC weapon, but the Assassin Armour is certainly medable, right?

    Then you could probably find a better weapon, without the need for mana leech on it.

    Also, 2 questions on Necro:

    1. does higher Necro boost curse weapon (or just higher SS); and
    2. do you need 99 real skill Necro toc ast vamp embrace now?

  18. Not particularly no.

    It wouldn't be possible without sacrificing huge on either offense or defense.

    Yes, it's the same as normal leather armor.

    As a warrior casting both Chiv and Bushido spells, mana leech is an absolute must have on any weapon.

    SS is what determines the duration of Curse Wep.

  19. Lynk

    Lynk Grand Poobah
    Stratics Veteran

    May 13, 2008
    Likes Received:
    No, you do not need 99 real skill to cast vamp embrace. You can use items to get to 99 to cast, but if you take them off you lose embrace.

    I use midnight bracers in my suit along with skill inc/dci/di jewels.
  20. Banchee

    Banchee Guest

    I found that when building a sampire, there is an alot excess of physical resist due to the common items used. If human carry around some magic reflect scrolls. (need to reuse when you die) This takes I believe 25 physical and adds +10 to each of the others. Helps counter the vamp form fire resist issue also.
  21. Yes that all makes sense.

    The only way I can see to get in meditation (which would be a plus and would work nicely with the Assassin suit) is to use 40 Necro for curse weapon only, and run without vamp embrace.

    Easier to get your high resists using the Assassin suit (no vamp embrace) and you rely on med for mana (is this not as good as mana leech?).

    Curse weapon for health.

    Honor, DI, tactics, EEO and CW for damage.
  22. Aibal

    Aibal Slightly Crazed
    Stratics Veteran

    May 14, 2008
    Likes Received:
    The meditation simply will not return the mana fast enough to keep up with spamming lightning strike and consecrate weapon. Put it this way...IF med worked as well, folks would be running it. But, as you might tell from their responses, they don't. There's a reason for that.;)
  23. Not even close.
  24. Understood.

    I had assumed the reason people didn't run med was that noone has a medable suit.