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Swoop: the anti-nerf :D

Discussion in 'UO Warrior' started by moratha, Dec 22, 2007.

  1. moratha

    moratha Guest

    On November 7, 2007, the following was published:

    * Fixed issue with ingots in Salvage Bags disappearing when items are smelted
    * Doom Creature Point System - Reduced the number of points each doom boss rewards.
    * Taking a moongate to New Haven should now teleport the player character to the new Moongate location
    * Fixed issues with power scrolls dropping via Protection
    * Tweaked champ spawn difficulty downward
    * Tweaked swoop difficulty downward <----

    With that in mind, I figured I could use some quick cash an ran over. Keep in mind I have done him thousands of times on the same character without troubles. Today, he chased me out quickly. Not once, but three times.

    Anybody else notice his difficulty went through the roof when they nerfed him downward? [​IMG]
  2. Guest

    Guest Guest

    They nerfed him downward AFTER they buffed him upwards.

    I like him better now. Miasma is quicker to kill but I can loot Swoop at my lesiure.
  3. Trukx

    Trukx Guest

    considerably harder to kill now. Still very doable, but nothing like the gold/item farming machine like before.
  4. moratha

    moratha Guest

    Ahh, ty, didn't realize they buffed him upwards initially. Was actually thinking I was starting to suck. [​IMG] OK so I am, but that's beside the point, too much time in school to maintain greatness (ok mediocerness) [​IMG]
  5. takes ten seconds longer to kill him, but he actually does damage now!