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Tailoring/Armslore Bonuses?

Discussion in 'UO Siege Perilous' started by Hera - Siege, Nov 27, 2008.

  1. Hera - Siege

    Hera - Siege Lore Master
    Stratics Veteran Stratics Legend

    Apr 3, 2004
    Likes Received:
    Good Evening,

    Can anyone enlighten me on how Armslore & Tailoring work on Siege?

    Armslore at Gm will give you 10 (12?) extra points in armor randomly distributed and an extra 5% of Weapon Damage at the time of creation?

    Does 110 and 120 Tailoring add another point or anything other than the increased chance to create exceptional pieces & enhance items?

  2. Petra Fyde

    Petra Fyde Peerless Chatterbox
    Stratics Veteran Alumni Stratics Legend

    Jan 5, 2001
    Likes Received:
    Siege gets a bigger bump for armslore than prodo shards. It's 8% weapons bonus, so a gm weapon has 43% di.

    Don't remember the exact figures on armour, but a gm barbed piece has a total of 50 resists.

    110/120 tailor/smith only affects chance to make and exceptional, it has no bearing on resists.
  3. Kael

    Kael Certifiable
    Stratics Veteran

    May 16, 2008
    Likes Received:
    I find armslore is well worth the hassle it took to gm