My current build is this, base skills, without taking into account my items. 104 taming, 100 vet, 96 resist, 100 eval int, 100 magery, 100 med, 100 animal lore. The magery side of things doesn't seem to useful, and it's using up 300 points, if I could replace it with something more useful then I could also drop the resist so i'd have 400 points to spend elsewhere. I want to have a good shot at getting artis in dungeon doom and being able to kill the toughest stuff in the game, what could I replace the magery skills in my tamer build with to achieve that? I was thinking archery skills, like tactics, anatomy, archery and healing, but what about the new skills? Bushido? Chiv? I hear good things about those skills but don't really know much about them so I don't know if I should drop the healing and take Bushido aswell or what. One last thing to bear in my mind, I have a friend who is also a tamer/mage and I hunt with her a lot, this means my template can afford to be different than a normal soloer when you take into account I will often be duoing with her. The main issue I think is damage, if I can lose the magery related skills and resist from this build to hugely increase my damage, could someone please help me figure out a template for it.