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Tamer help

Discussion in 'UHall' started by Son1c, Dec 10, 2011.

  1. Son1c

    Son1c Guest

    Right i have a dilemma here,
    My mage/sw Trillar is my main character and Ive spent hours training him up and what I'm worried about is if i make a tamer he will just sit there collecting dust and never used which seems like a massive waste... so what I'm think is dropping Necro, SW, and Spirit speak for Taming, lore and Vet.

    Here are my skills atm:

    Magery - 110
    Eval Intel - 110
    Meditation - 110
    Necro - 111.2
    Spellweaving - 112.9
    Spirit Speak - 113.5

    so in theory half the skills are nearly where i want my tamers (need to be 120)

    What do you guys think?
    Make another Char, or Change the skills on Trillar?
     
  2. pgib

    pgib Guest

    These are not times for tamers, don't put yourself in a life of frustration.

    Try mysticism instead: a 120/120 Rising colossus has all the strength of a pet and none of the weaknesses.
     
  3. Petra Fyde

    Petra Fyde Peerless Chatterbox
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    How long does that last at 120/120? The only char I have with mysticism isn't fully trained, Rising colossus lasts a whole 45 seconds.
     
  4. Son1c

    Son1c Guest

    what do you guys mean by 120/120?
    so your thinking tamer isnt the way to go?
     
  5. Petra Fyde

    Petra Fyde Peerless Chatterbox
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    No, I'm not saying that. It's YOUR char, only you can know what playstyle you will enjoy.
    I love my tamer and have a full stable of pets that I mix and match to suit what I'm doing. Yesterday my hubby took on the crazed npc bottom of shame and found his GD was doing little damage. At his invitation I joined him, but not with my GD. We mixed up the attack by adding my rune beetle and bake kitsune.

    120/120 would be 120 mysticism plus 120 imbuing or focus for full strenth to the skill. They support mysticism in a similar way to that in which eval supports magery or spiritspeak with necromancy.
     
  6. PsychoKinetic

    PsychoKinetic Journeyman
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    Don't forget soulstones or fragments. When you say 'dropping' - it makes it sound like you're throwing away the skills and the time spent training them.
     
  7. pgib

    pgib Guest

    120 focus or imbuing (better focus, for regeneration) and 120 mysticism. The colossus lasts for 1 minute but the good thing is that you can renew it endlessly - you don't even need full lower mana cost for that so you end up having a 5xlegendary "pet" with armor ignore, immune to poison that never dies AND (most important of all) gets targeted by just one mob per time.

    With such a beast and the hide spell you can actually do a full doom round, kill rikktor, mephitis, do the slasher or stygian dragon with a group... the only drawback is when you solo heavy dispel stuff like barracoon or semidar.

    On top of that you can train it in a couple of days fighting stuff instead of mindlessly turning around...

    Listen to an old legendary tamer lizardman: go mystic.
     
  8. Raptor85

    Raptor85 Certifiable
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    Most of the SA+ bosses, and quite a few other high end mobs the rune beetle is a far better choice than a GD...it's more work to keep alive (so the tamer can't fall asleep like with a GD) but the armor coruption attack is amazing vs a lot of the higher resist stuff. (the last corgul we did we cleared the island with 2 rune beetles, AND killed corgul in about 15-20 mins, takes a lot of vet skill and fast magery to heal yourself but rune beetles are a pet a lot of newer tamers forget about, totally underrated how much damage they can do)
     
  9. Petra Fyde

    Petra Fyde Peerless Chatterbox
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    I suggest copying the character to test center and trying both templates. If you want I'll copy my tamer there and give you her stable of pets to take through the bonding gate.
     
  10. aarons6

    aarons6 Certifiable
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    keep in mind that

    Magery - 110
    Eval Intel - 110
    Meditation - 110

    is very easy to train, 2 to 3 days tops.

    and you really only need 110 taming and 110 lore and 85 vet.
     
  11. CovenantX

    CovenantX Babbling Loonie
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    And this is the reason i'm hoping for new tameables in the revamps of the other dungeons.
     
  12. pgib

    pgib Guest

    You know, last time they tried we got the Skree... i'm a bit scared by what they could come out with this time...
     
  13. Kylie Kinslayer

    Kylie Kinslayer Grand Inquisitor
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    My Mage/SW/Tamer see ALOT of action. Solo Peerless runs, any mini champ, and normal champs when I can sneek them off. So Stygian Drag, Slasher etc are off limits I could honestly care less because there are lots of other avenues to keep my time occupied with him. If anything collects dust is my Pally, chiv changes screwed him all up.
     
  14. Merus

    Merus Babbling Loonie
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    I have seperate characters; a disco tamer for most of my solo hunting and a mystic/mage/weaver for group hunting and events.

    The disco tamer is great for soloing most anything, with the exception of the very top of the mob list (Slasher, Stygian, etc). If I am hunting solo I am using this character or my sampire depending on the fight.

    For group hunting or EM events the Mystic/Mage/Weaver bests any of my other templates hands down. RC to auto target and tank on the mob, Cleansing Wind for group healing, Reaper Form and Arcane Empowerment for extra SDI, and WoD to finish. Solo, this template doesn't seem to take down the higher end mobs quite as quick as the disco tamer, but is far more versitle as part of a team.
     
  15. pgib

    pgib Guest

    I'd be interested in knowing your technique to solo rikktor because the one i have (heal-vet, run away, run back, heal vet - repeat) is soooo boring - takes 2 hours and a half to take it down.

    Also, how do you collect keys for the shimmering effusion (hydra room)? The only way i found is to run in stone form with healing stone, hiding me and my gd from time to time, using conflagration potions... an absolute mess.

    And i have a couple others beasts to check (that @[]#@ Minion of Scelestus and the paragon skeletal dragon run me crazy, among the others).

    Of course as tamers.
     
  16. Merus

    Merus Babbling Loonie
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    A discorded Rikky goes much quicker. I have quite a bit of MR on my tamer suit so I heal my dragon with magery from a distance so as not to get hit by his stomp.

    Shimmering is pretty messy no mater how you do it. But like Rikky, once the mobs are discorded they are much easier to manage. They do much less damage to the dragon making it easier to keep alive, at the same time allowing the dragon to do more damage killing them quicker. In addition, I pray very hard just before I go in that I only have to kill a couple before I get the key so I can get the H&^* out of there.
     
  17. Kylie Kinslayer

    Kylie Kinslayer Grand Inquisitor
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    Rikki can be a boring fight. There is a sweet spot where you can reach you pet and gheal but stay out of rikkis range. Popping on Arcane Empowerment if drag gets below 1/2 health, and constant Gift of Renewal. Takes a while to get it down to less than 20% but WOD drops it fast from there. But, Meph is a far worse fight to me, that suck in deal literally sucks.

    Hydra room is another pain in the butt. Honor and Etheral Voyage are your best friends there. Have died on a few occasions there, even with double clicking the ticket to get outta dodge.

    Minions I still have not found a way to handle. Honestly, I gave up on trying to solo them.

    I don't even think about trying any of the higher end deals with less than a 5 focus.


    *edit*

    Disco does make everything easier tho :)

    Skelle drags - Best thing I can tell you on that is hit up the Skelle Drag renowned to get timing and range down first. Not as hard as a para and the ingreds are useless atm, but it warms you up for para skelles and gives you that chance at a drop.
     
  18. pgib

    pgib Guest

    I'll try to rework my suite then 'cause i made a couple of experiments with discomusic and it was totally uneffective - the mobs wouldn't become weak enough to keep my pet out of trouble and i had not enough mana regeneration to heal it from distance. How much mana regeneration do you have on your armor?
     
  19. Merus

    Merus Babbling Loonie
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    I run with 60 points of med skill, 17 MR (2 per armor piece + Tangle + Conjurers + Shadow Cloak), 142 mana and 40LMC.