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Tank Mage!?

Discussion in 'UO Spellcaster' started by Tox The Murder, Apr 23, 2011.

  1. Is this viable temp.

    Fencing 120
    Tactics 120
    Resist 1200
    Bushido 120
    Magery 120
    Eval 120

    Total 700 skill points.

    I'll run my dexxer suit with 45 dci 45 hci. 100 di and 40 lmc.
    Can i do a tank with nothing but regeants. [actual regeants? Ex.mandrake root]
     
  2. Storm

    Storm UO Forum Moderator
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    thats 720 points and what are your stats going to be? For me thats always the part hard to find a balance for
     
  3. 100 str 120 int 35 dex?
     
  4. Podolak

    Podolak Crazed Zealot
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    I haven't tried a tank mage template since well...Hally Mages were IT. But the issues I see you running into definitely start with stats.

    You need high stamina to get the swing speed where you need it to do enough melee damage. You need higher mana so you can dump enough spells. You need high HP to stay alive. 50 EP and chugging with + mana, + stam and + HP on your suit is going to help but I am not sure its enough. You don't have enough total points in combat skills to get the lowest mana cost for specials. You don't have any meditation so you are going to rely on suit MR and JOAT 20 med which means you'll burn mana quickly as it is.

    Speaking of suits you really need the mage stats, 2/6 FC/FCR and 15 SDI along with the warrior stats, HCI along with the general stats like DCI, 40 LMC, as much MR as you can fit plus the stam/hp/mana increases AND relatively decent resists. Your weapon is going to take a big hit because you'll need to sacrifice 2.4 imbuing weight in SC with no -1 or add an FC someplace else on the suit. And don't forget the 50 EP which is pretty much the only way to even try and get the stats you need.

    The ability to bleed/disarm/etc while having nice ranged attacks is rocking but this template might be tough to make it all work. You may want to consider a fencer/archer variant so you can still do nice damage/specials with the fencing and then moving shot them the rest of the way. Archery and Fencing use the same "type" of skills so you are not trying to mix too many things. If you really want to play a mage there are several options with complimenting skills. I am guessing PvP is your primary goal so a Mystic Mage is certainly a good option. If you want fun survivability a bokuto mage really annoys people.

    To answer your question about LRC, you are always welcome to build a suit without it and carry regs but I think the lack of LRC is going to be the smallest issue at hand.
     
  5. Lynk

    Lynk Grand Poobah
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    Switch from fence to swords. Use a bokuto for nerve strikes. Don't use LRC, just use regs. Drop tactics to 90, and add some skill increase to get as much med as you can.
     
  6. RawHeadRex

    RawHeadRex Slightly Crazed
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    *precasts para and arms insta-hit hally*
     
  7. the_Illuminati

    the_Illuminati Visitor

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    *casts explosion, targets*

    *casts paralyze*

    *equips halbred/bardiche*

    *hits then casts paralyze*

    *casts explosion, targets*

    *casts flamestrike*

    *equips halbred/bardiche*

    *hits then casts flamestrike*


    Game over.
     
  8. Gorbs

    Gorbs Sage
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    You guys are joking right? You just used 130 mana (when int cap was 100) in that sequence. 30 of it was wasted on paralyze and 80 was wasted on FS.
     
  9. the_Illuminati

    the_Illuminati Visitor

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    Hmmm, wasted? It's hard to heal when you are paralyzed.

    And it must of been an explosion/flamestrike. Sorry, I forget the good 'ol days.


    But thanks for your critique in the Pre-AoS days of UO. :loser:
     
  10. Lynk

    Lynk Grand Poobah
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    No way..

    exp, target
    cast FS, hold spell
    arm hally, run in for it

    if hit then target FS
    if no hit, then reset
     
  11. RawHeadRex

    RawHeadRex Slightly Crazed
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    i remember using it on mages who didn't carry pots or healing skill.

    all you needed to do was precast para, hit with hally, release para. rinse and repeat.

    good times.

    usually i ran naked while grey within one or two bankers line of sight.

    good times.
     
  12. Cetric

    Cetric Grand Inquisitor
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    Heavy xbow!