Hey all, this is for my PVP bush/resist archer. I'm rebuilding her suit. Was hoping you could apply some of your game mechanics knowledge to let me know if it can be improved. Goals: I’m trying to build a solid 60 SSI, 180+ STA archer suit. At the same time I’m trying to “future proof” myself against faction changes so that my suit doesn’t drastically change when the faction patch comes. I would love to hear your thoughts on improving this while keeping closely with the 2 goals. Head: Fac Mace & Shield** Neck: Imbued, 8 mana/sta increase, 8 LMC, MR2, 1 resist Arms: Imbued, 8 mana/sta increase, 8 LMC, MR2, 1 resist Chest: Imbued, 8 mana/sta increase, 8 LMC, MR2, 1 resist Legs: Insane legs of the Tinker Gloves: Gloves of the Pugilist (imbued with 8 STA)*** Ring: 23 DI, 5 SSI, 15 HCI/DCI, 4 LMC Bracer: 22 DI, 15 HCI/DCI, 8 LMC, 15 EP Talisman: Faction Primer of Arms (To be replaced with Conj Trinket after faction changes) Waist: Faction Crimson (to be replaced with regular Crimson Cincture after faction changes) Bow: Imbued, 40 SSI, no DI required (open mods for Hit spells/balanced and elemental dmg weaps) Cloak: Ranger’s Cloak of Augmentation Robe: Cloak of Death Feet: Int Boots Sash: Yeah right, one day. **I went with the Faction M&S over the Spirit of Totem, because M&S resists won’t change if I need to use the regular ones after faction changes. ***Decision still not made on the gloves yet. With the Pug Gloves, I break 180 STA without potion use. But with the faction Stormgrips, I get better resists, DI (more wiggle room in my rings), Int, and HCI (which I will lose after faction items go away and I begin using the regular ones). Maybe popping a pot for PVP makes sense given all that I would get for it, I just really wanted it to be an "always on" 180+ STA. Suit totals: The important thing is I’ll have 60SSI and 182 STA. 41 DPS Para shots, and 37 DPS double shots here I come.. STR: 11 DEX: 28 (Capped at 25) STA Bonus: 32 Mana Bonus: 24 DI: 100 (none on weapon, leaving slots open for other things or using elemental dmg weaps) DCI: 33 HCI: 43 (wish I could make it 45) EP: 15 SDI: 6 (will give hit lightning a tiny boost) LMC: 37 (wish this could be 40! Could lower DI on ring to raise LMC…) HP Regen: 4 Mana Regen: 6 STA Regen: 2 Resists: We're going to assume I'll be able to make it all 70's. Might have to give up MR2 on one or two pieces (eek) but all my bows have mana leech.