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template for all 7 slots

Discussion in 'UO Players Corner' started by aranier, Apr 2, 2009.

  1. aranier

    aranier Visitor
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    I've seen many people post questions about templates. My question is a little different. What skills should I cram into all seven slots to be the most self sufficient? This should include the upcoming skills and also what race I should make each character.
     
  2. Frarc

    Frarc Stratics Legend
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    Thats a difficult question . :)

    There are lots and lots of combination possible in UO, thats what makes it so great. I would make sure you have atleast a crafter with lots of skills.

    -Smithing
    -Tailoring
    -Mining
    -Tinkering
    -Carpentry
    -Armslore
    (Imbuing?)
    -Fletching

    Have a good warrior or archer with either Chivalry or Bushido. And a Spellcaster type Mage or Necro/Mage. Spellweaving maybe.
    Pure bards are nice, also bard/tamers or tamer/mages.

    Can't help you with PvP idea's but i'm sure there other people out there to help you with that.

    I'm keeping atleast 1 character slot open for a gargoyle in the next expansion.The new skills imbuing,trowing and mysticism seems to benefit them. I geuss best is to have spell caster templates to be elfs.


    The "Problem" with UO and thats what it makes so great, is that 100 people can tell you what to do and you end up with 100 different idea's. You will neeed to see what works best for your own playstyle and liking. And ofcourse you can always try things out on Test Center to see how things would work out for you. :)
     
  3. ZidjiN

    ZidjiN Babbling Loonie
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    My main Account looks like this.

    [Butters]-[Red]
    Parry Wrestle Mage
    [Butters]-[Blue]
    Necro Mage
    [Thor StenGrunde]-[Blue]
    Crafter (Blacksmith, Tailor, Tinkering, Carpentry, Armslore, Fletching)
    [Elana Moonstone]-[Blue]
    Pure Bard
    [Loise Moonstone]-[Blue]
    Peace Tamer
    [Asta Kask]-[Blue/Grey/red]
    Legendary Thief
    [Butters]-[Blue]
    ABC Archer

    Im not saying that this is the ultimate char breakdown, just wanted to share what my account looks like. For ideas or what not.
     
  4. Dragonchilde

    Dragonchilde Guest

    There's no answer to your question, I'm afraid! Everyone has different playstyles... I'll never have an alchemist, for example. I have a lumberjack/carpenter, a full craft mule (tink, tailor, smith), a paladin/samurai, a baby tamer, and a ninja...and some day, I might delete one of those and do something else. :)

    Don't rush to fill up all your slots. Try different things, and see what you like... it'll happen all by itself.
     
  5. ZidjiN

    ZidjiN Babbling Loonie
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    The best thing you should do is.
    1# Buy a soulstone.
    2# Train a skill to max (preferably the first one ie Archery), put it on the soulstone.
    3# Buy another soulstone.
    4# Train another skill and put it on the soulstone.
    Rince and reapete till you have all the skills trained \o/

    I would love to have everysingle skill maxed on a soulstone! I cant remember the name but someone on siege trained every skill an but it on a soulstone :)
     
  6. Black Sun

    Black Sun Grand Poobah
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    I've tried the same thing you're talking about, it's not as easy as you'd think. I still have 2 accounts and a bunch of soul stones.

    Here's what my main account looks like.

    Char #1 - Warrior
    Fencing
    Tactics
    Parry
    Anatomy
    Healing
    Chivalry

    Char #2 - Necro-Mage/Scribe
    Magery
    Eval
    Necro
    Spirit Speak
    Inscription
    Meditation

    Char #3 - Mule
    Smithing
    Tailoring
    Armslore
    Carpentry
    Mining
    Tinkering
    Lumberjacking
    (Has Magery and Fletching on Soulstone)

    Char #4 - Bard
    Archery
    Tactics
    Music
    Provoke
    Anatomy
    Healing

    Char #5 - Tamer
    Taming
    Lore
    Vet
    Magery
    Eval
    Meditation

    Char #6 - Thief/Fencer
    Fencing
    Tactics
    Anatomy
    Healing
    Hiding
    Stealth
    (Has Stealing,Snooping & Lockpicking on soulstones)

    Char #7 - Beggar/Chef/Fisher
    Cooking
    Begging
    Fishing
    Alchemy


    Most of my characters on this account are scrolled to 115 or 120 where possible, so on a few of them 6 skills just about max out the template. My second account is planned to try out the newer skills that I haven't tried yet. Spellweaving, Bushido, Ninjitsu, and and the new skills SA will bring.

    Best advice I could give you is this, don't try to do it all on one account. It's really not possible or very practical. Instead make an account which works for you, and has characters tailored to your playstyle.
     
  7. aranier

    aranier Visitor
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    Thanks all for a starting point. I getting some ideas what to do.
     
  8. Lord Kushmano

    Lord Kushmano Adventurer
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    i did this on europa on my old main account which when i returned to uo i found my friend had given away my account info lol.. my whole upstairs of my keep was covered in soulstones :D flasshy green ones . but i only trained the PVP related ones.. some twice over
     
  9. ianubisi

    ianubisi Guest

    If I had to choose (and thankfully I have more than one account so I don't have to) I would probably do this:

    Crafter #1
    120 Smithing
    120 Tailoring
    100 Tinkering
    100 Carpenter
    100 Miner
    100 Armslore
    70 Magery
    10 Music

    Crafter #2
    100 Fletching
    100 Armslore
    100 Imbuing
    100 Cooking
    100 TasteID
    220 In whatever you like to fill it out...be a Beggar or Thief or both! You have the room.

    Scribe/Alchemist Mage - this finishes off the crafting skills, and these two really do help you on offense
    120 Magery
    100 Scribe
    100 Alchemy
    120 Eval
    120 Med
    120 Resist
    40 Spellweaving (or whatever you like)

    This leaves you four more slots. I would be sure to have a Treasure Hunter, and you can easily fit that into any template with soulstones...a Tamer or Archer is easiest. For the final four I'd choose:

    #4 Tamer - any template - great choice for a THunter
    #5 Provo bard (money making machine)
    #6 Warrior of some kind: ABC Archer or Wammie or Sampire
    #7 Necro/Mage for spawn pwnage

    Of course, who knows what kinds of things SA will bring us, so you might want to consider holding off on the 7th slot until it releases.

    You may decide you don't care about having a mage with alchemy and inscription, in which case you can easily convert those skills into crafter #2. This opens up one more slot for you which you can fit a pure thief into, or some other interesting class.
     
  10. Lady Arwen

    Lady Arwen Lore Keeper
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    My main account has this:

    Peacer/Tamer
    Necro/Mage
    Full Bard/Mage
    Crafter
    Necro/Archer
    Bushido/Fencer

    Second Account so far has:
    Necro/Peacer/Mage
    Disco/Archer
    Mage/Tamer
     
  11. WildWobble

    WildWobble Sage
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    I found with enough soul stones you can prety much make 2 or 3 characters into primary ones and just use the leftover 4 as mules or what ever makes ya giggle.

    slot #1 Tamer/mage/bard/spell weave / necro / //// mainly tamer that can change up to do most anything

    Slot #2 Dexxer all 120'd out for combat skill stuff and stone on what ever i feel like useing at the time mace today swords tommorow ext ext

    Slot #3 Crafter Ate all the recipys cept 2 or 3 and have gotten almost all the skills to max stone on off carp fletching depending on whats needed at the time

    Slot #4 i want to develop a resource gathering character thinking go with lumber jack mineing swords tactics anat healing fishing or somthing like that

    #5 #6 #7 all handy extra skill storage + banks and inventorys hehe saves me keeping all my skills on stones would get full to fast even with 14 stones only keep the ones i not got a skill mule 120'd up on stones
     
  12. ScottishHero

    ScottishHero Journeyman
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    Ive kept it simple, over the years Ive tried to have all possible characters, but truth be told I only ever played the same one or two, so my character break down is...

    Wrestle Scribe Mage - all 120's where possible.
    Chiv Archer - 120 in the primary skills
    Mule

    My Scribe Mage is red and im tempted to work a blue, but ive just not the time to work 7 characters so im happy to have three at the moment.

    Just work one or two you WANT to play, then after that one or two your interested in as a side project.
     
  13. Farsight

    Farsight Crazed Zealot
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    I only have five characters at the moment, with the last two waiting for SA.

    Those five are:
    Bushido swordsman (macing on soul stone)
    ABC (archery, bushido, chivalry) with meditation instead of resist
    necro-mage
    wrestle/weaver/mage
    tamer/mage

    My reserved slots will go toward a gargoyle thrower and likely a gargoyle tamer. Maybe I'll try to squeeze the two into one template, depending on what I hear between now and then.
     
  14. Fink

    Fink Guest

    I'd pick stuff that actually interests you to do first.

    I've seen so many people grind up all the crafts complaining of boredom, then working through thousands of bods complaining of boredom, just so they can get a runic tool and turn out a set of arms/sleeves to complete their suit. Seems to me that if you're not interested in crafts at all it's a huge waste of time & resources to train them, when you can simply buy what you need when you need it.

    I'd begin by exploring the skills you're drawn to, check out how other people have integrated them into their characters, maybe toy with some ideas of your own. There's no wrong way to do stuff, unless you place a lot of value on the opinions of strangers. Some of the best characters I've created came from imagination.

    When you get a bit of gold together, buy some soulstone fragments or at least one full soulstone. That way you can toy with different templates without too much concern for if you're heading down the wrong path; you can always change your mind. Keep one character slot free, use it to store all your spare skills as you discard or rethink them. Also you can use a fresh char to train a specific skill then transfer it to where it's needed.

    Remember there's no need to rush out and fill every char slot with permanent characters right away. In fact, doing that will probably bore you silly after they're all trained up and you've "done it all".

    Take your time, enjoy it. :thumbsup:

    *edit* Nearly forgot: Try out the Test Shards, you can set skills to whatever you wish there, you have access to the artifacts and runics, basically play around to your heart's content before committing to building a character for real.