Over the last few days, I finally squeezed in some time to imbue some arties: Alchemist's Bauble - Magery +15, Enhance Potions 30%, LRC 20%, 3-4% poison resist and one of the following: FCR3, DCI 15%, LMC 8%, SDI +12%; Ornate Crown of the Harrower - added either LMC 8% or Mana Regen 2 at the cost of lower resists; Jackal's Collar - added LMC 8% at the cost of lower resists; Ring of the Vile - added DCI 7% and lower poison resist to 1%; Dryad Bow - added either balance or HCI 25% while lowering poison resist to 1% and DI somewhat; Berserker's Maul - added either Hit Fire Area 44% or Hit Lightning 50% while lowering DI; Bersker's Scythe - added SSI 30% and adjusted between Hit Life Leech and DI; Vorpal Blade - Add HML 44% or Hit Energy Area 44% while lowering DI; Bow of the Juka King - added SSI 30% and replaced Hit magic arrow with Hit Harm and lowered DI. Gloves of the Pugilist and Daimyo's Helm - added Stamina or Mana increase +8. Righteous Anger - increased DCI from 5-to 15%. In general, I replace DI or resists with other more interesting mods. It would be nice to know others' better approach.