I've noticed a sharp increase in blue character interference in faction business. For example, blue tamers bringing their dragons in to kill faction town guards, allowing their friends in factions to have free run over a controlled town. I'm not one to whine, but shouldn't faction NPCs appear as "yellow" or unattackable to non-faction characters? There are alot of blues in factions, so being unable to attack the non-faction blues without going red or taking a count is unfair when they can attack your faction NPCs. If you don't make them "yellow", could you at least make it so that when a non-faction blue attacks the NPC, they are flagged orange or grey to everyone in that faction? Just a thought, I may be out of line to think this.