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The mirrors should be next fixed in the Enhanced Client

Discussion in 'UHall' started by lucitus, Nov 12, 2009.

  1. lucitus

    lucitus UOEC Modder
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    This bad mirrors are really anyoing, now the client runs stable and the black areas are over, the next really great fix is fixing this mirroing of players and npcs on screen.
     
  2. Fink

    Fink Guest

    Yeah they're pretty misleading, sometimes, particularly if you tend to target the mobile manually. Both my bards and shepherds are disadvantaged by those mirrors.
     
  3. lucitus

    lucitus UOEC Modder
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    Hmm nothing heard about that since a longer time, is that a known bug on devside and is there going to be a fix for that on the way?

    Would be nice before holidays but dont have to be, only want to know if developers know it?
     
  4. Sweeney

    Sweeney Guest

    I don't have a mirroring problem.. but I do have a problem where the same mob is at two different places on the screen.
     
  5. lucitus

    lucitus UOEC Modder
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    Yep okay call it a mirror image, which isnt there.
     
  6. lucitus

    lucitus UOEC Modder
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    dum di dum, i love this doctor!
     
  7. Cear Dallben Dragon

    Cear Dallben Dragon Babbling Loonie
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    it gets pretty ******** in champ spawns...
     
  8. altarego

    altarego Guest

    Do y'all have v-sync enabled, by chance? I find it happens more often if I do.
     
  9. lucitus

    lucitus UOEC Modder
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    I have tested both, but this is not a problem of vertical refresh. All i want is yes we try to fix it in the future, not more.

    But i think the Devs are hating the EC Beta forums, because too much work is in there ;).

    Maybe iam also wrong an a fix is in testing who knows it?