Why is it that after over 5 years years, none of the past four producers seems able to get screenshots and video up on UOHerald.com in a place where new players can see them, along with the producer letters/plans? I'm looking at archived copies of UO.com that go up until January of 2007. Full of screenshots and stories with screenshots that are highlighted and information from producers about the game and their plans. The website feels, as one person I know described, "warm and inviting". And then BAM February of 2007, UOHerald.com. No screenshots, the warmth has been sucked completely out of it, no stories with screenshots highlight, no highlights of future plans (ironic given that this was in the era of KR and over two years before Stygian Abyss launched). It's not like they have to actually make the videos either. Plenty of UO players are making videos right now. And game websites are making them with the UO team And it takes literally seconds for anybody to create a screenshot, and maybe 30 seconds to edit/crop it and upload it. And links to producer's letters and plans for UO also take literally seconds to make, it's not like the UOHerald.com is hand-coded, it's running on a CMS. Why, for nearly 5 and a half years, has UO had a site that does nothing to actually show off UO? Is there some edict from EA that UO is not to be displayed prominently on its own website? Dark Age of Camelot, Warhammer Online, and Star Wars: The Old Republic all have screenshots, and videos and producers letters/plans prominently displayed on their home pages, so it's certainly not a Mythic-wide or Bioware-wide edict either. And even though we share a community relations team with Camelot and Warhammer, that team is certainly competent enough to show off screenshots and videos of Camelot and Warhammer right there on those pages. One of the things you have to do to get people into UO is show them UO, and the UO Herald website doesn't do that. And it hasn't done that for over 5 years. 5 years of not even easily displaying the very game you are trying to convince people to play. 5 years.