10 points per sigil per guarding attempt? Really? Does anyone understand how hard it is to maintain just 10 points. Now thieves are going to be able to pick up 80 like nothing. Thieving in factions is such a minor part of the entire system. Give them silver, that is fine. But kill points should be for killing only. The highest ranked player on Atlantic only has 27 right now. When factions was rather active a few months ago the highest was around 40-50. Back in 2000-2001 the highest ranked barely reached 100 (discounting the point holders who had a lot more). So lets all just say no to this. Thanks.