Thievery: A Short History Lesson by Chad Sexington Once upon a time, in a time and place that seems so long ago, there was turmoil. There was no Trammel, there was no Felucca, there was only Britainnia. In the beginning you could be freely attacked without the luxury of popping back into the non-consentual lands after a steal. In the beginning there was the safety of an extra set of eyeballs and the thief standing next to you, watching your back. In the beginning, people complained about the thieves and their cowardly ways because they didn't understand the risk. They only spotted the thief for a few brief seconds and then he was gone... or dead. They did not understand that the thief only had the upper hand leading up to, during, and immediately after the theft. They did not understand that the thief only enjoyed this moment of glory for moment... and then it was gone. They did not understand that they were the hunters and the thieves were the hunted. They let the thieves pull the wool over their eyes, looked straight into the smoke and mirrors, and didn't understand that they had the upper hand every moment of every day when the thief was not actively engaged in a theft. In the beginning, when The Hunt, The Theft, and The Chase were over, the hiding began. Back to the shadows, they were banished... until the hunt began again. In the beginning, things were good. Those days are long gone. ... Today's UO has animal form, shadow jump, smoke bombs, ethereal steeds and chargers of the fallen for all! In today's UO, a thief can engage in The Hunt, The Theft, and The Chase, and stray away from the shadows and pop back into Trammel! ... "Off with his head!" they'd say. "Off with his head!" they received. Thread by some guy on UHall.