G.V.P got me thinking when he stated "should also make it so you can't insure an item that's poisoned".... Here's my idea: You should be UNABLE to INSURE an item that is IMBUED!!!!!!!!!!! Ahh....this can do many WONDERFUL THINGS: 1.) Restore the use for runic crafted items that can be insured and last beyond death 2.) Keep players off the field if they die and just using a purely imbued suit in Felluca. Run with a fully imbued suit (which is typically more powerful than spending the time building a suit from runics) and be more powerful and a tougher opponent....but if you die, you have to re-imbue new pieces or start making a suit from runic craftables. note -- you still get to keep those expensive artifacts, so don't worry about that 3.) LOOT! When you kill someone in Felluca you can actually get ITEMS as opposed to insurance gold. Put them on a vendor for a price and make some real money....or just keep them for yourself. Nice to get actual loot as opposed to insurance money, pots, aids, etc. 4.) THIEVES! Now you have some more targets to steal.....could def help the template since the thievary class has not seen some PvP love in a long time. 5.) TEAMWORK!!!!!!!!!!!!!!! Remember back in the day when you died, friends would help loot your corpse and return the items? Same could hold true now....and make it a bit more useful when you are in a party in Trammel and you die....your friends can gather your imbued equipment and return.....or hunt alone and run the risk of dying and having items looted by monsters. Think of it?! Ok, yes it would stink to lose the items, obviously, but it's not like you can just have someone REIMBUE the same items. I could really indulge into this, but I'm working right now and don't have the time but I thought this be a good topic for discussion. GO!