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Throwing Penalies

Discussion in 'UHall' started by Drowy, May 1, 2011.

  1. Drowy

    Drowy Seasoned Veteran
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    Are there any exact official numbers for throwing penalties when not in sweep spot and when you have a shield equipped?
     
  2. Mr. Smither1

    Mr. Smither1 Seasoned Veteran
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    My limited understanding is at the min range you take at least a -25% hci penalty(like trying to use a soul glaive at 1 tile) and I know at the max range you have like a -50 di penalty. The range is factor the weapon and your str. I have a 150 str thrower and when he has a soul glaive in his hand it shows range 11. I would guess that char's sweet spot to be 2-10 tiles. The shield penalty is HUGE, I can take a 120 thrower and put on a shield and miss more than I hit on mid level monsters. When you factor wasting skill points in parry to hold a shield that you will never parry a blow with and not be able to use pots without disarming it don't seem worth it.
     
  3. Kellgory

    Kellgory Certifiable
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  4. Yalp

    Yalp Guest

    I don't think you can ever parry with throwing weapons.. shield or no, parry or no. Where parry helps a gargoyle is when you wanna hold a shield. If you hold a shield, then parry is a must to be able to hit anything, even at 120 throwing
     
  5. Mr. Smither1

    Mr. Smither1 Seasoned Veteran
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    I was told by a dev that you can have the parry skill on a thrower to hold the shield but you will never parry any attacks if your holding a throwing weapon.
     
  6. Merion

    Merion Lore Master
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    Thats totally bonkers!

    Afaik, you can parry fine as a thrower as long as you have parry and no bushido.